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node_shard_status.go
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node_shard_status.go
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// _ _
// __ _____ __ ___ ___ __ _| |_ ___
// \ \ /\ / / _ \/ _` \ \ / / |/ _` | __/ _ \
// \ V V / __/ (_| |\ V /| | (_| | || __/
// \_/\_/ \___|\__,_| \_/ |_|\__,_|\__\___|
//
// Copyright © 2016 - 2022 SeMI Technologies B.V. All rights reserved.
//
// CONTACT: hello@semi.technology
//
// Code generated by go-swagger; DO NOT EDIT.
package models
// This file was generated by the swagger tool.
// Editing this file might prove futile when you re-run the swagger generate command
import (
"github.com/go-openapi/strfmt"
"github.com/go-openapi/swag"
)
// NodeShardStatus The definition of a node shard status response body
//
// swagger:model NodeShardStatus
type NodeShardStatus struct {
// The name of shard's class.
Class string `json:"class"`
// The name of the shard.
Name string `json:"name"`
// The number of objects in shard.
ObjectCount int64 `json:"objectCount"`
}
// Validate validates this node shard status
func (m *NodeShardStatus) Validate(formats strfmt.Registry) error {
return nil
}
// MarshalBinary interface implementation
func (m *NodeShardStatus) MarshalBinary() ([]byte, error) {
if m == nil {
return nil, nil
}
return swag.WriteJSON(m)
}
// UnmarshalBinary interface implementation
func (m *NodeShardStatus) UnmarshalBinary(b []byte) error {
var res NodeShardStatus
if err := swag.ReadJSON(b, &res); err != nil {
return err
}
*m = res
return nil
}