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SPButtonBar.h
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SPButtonBar.h
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//
// SPButtonBar.h
// sequel-pro
//
// Created by Max Lohrmann on 16.07.18.
// Copyright (c) 2018 Max Lohrmann. All rights reserved.
//
// Permission is hereby granted, free of charge, to any person
// obtaining a copy of this software and associated documentation
// files (the "Software"), to deal in the Software without
// restriction, including without limitation the rights to use,
// copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the
// Software is furnished to do so, subject to the following
// conditions:
//
// The above copyright notice and this permission notice shall be
// included in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
// OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
// HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
// WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
// OTHER DEALINGS IN THE SOFTWARE.
//
// More info at <https://github.com/sequelpro/sequelpro>
/**
* This view can be used as the background for button bars displayed at the bottom of the window
* in various places.
* On 10.14+ it will automatically adapt to the Dark UI mode.
*
* Since Apple's complete "documentation" of Dark mode resources consists of "Just use Asset
* Catalogs. Oh btw, that'll only work in Xcode 10 and OS X 10.14.", I guess this will be the
* alternative to using file formats that are ten times more volatile than the Mac hardware lineup.
*/
@interface SPButtonBar : NSView
{
NSImage *lightImage;
NSImage *darkImage;
}
- (instancetype)init NS_UNAVAILABLE;
@end