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It's easy to modify sharedassets files and stuff like that, but the problem is now a handful of the games I play are using Addressable Assets. So now a couple assets at a time are now spread out between hundreds of individual files.
I mean with sharedassets, IIRC you could select the last-numbered sharedassets file and it would load all previous assets files along with it, and you can see what is where. But with AA, you can't really do that because no AA file seems to have priority or parenting over any other.
Is there any way that AA could somehow get supported?
The text was updated successfully, but these errors were encountered:
It's easy to modify sharedassets files and stuff like that, but the problem is now a handful of the games I play are using Addressable Assets. So now a couple assets at a time are now spread out between hundreds of individual files.
I mean with sharedassets, IIRC you could select the last-numbered sharedassets file and it would load all previous assets files along with it, and you can see what is where. But with AA, you can't really do that because no AA file seems to have priority or parenting over any other.
Is there any way that AA could somehow get supported?
The text was updated successfully, but these errors were encountered: