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Ready Pleco for Deployment in CCRL (Computer Chess Rating Lists) #56
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#69 added a |
Also, as a note to self: This needs to be tested extensively! |
Some progress is being made in the Beta-Branch. Specifically, They both require more testing, but it's a start. |
We have some time management! Specifically the The next steps include extensive testing of the time management protocol. |
#87 Helped with non-failing threads. needs more testing though |
Time Management is done, and works very well. Last thing to do is add more options to the engine, and make sure those work as expected. |
Alright, extremely close to being ready. So far no bugs with Arena Games! Which is reassuring. The last thing to do is test all the UCIOptions, and make sure they work. |
Complete! I published a release of pleco, version I'll close this issue one it's been approved for use. |
Engine is rated at around 1900 with version 0.1.3, per CCRL. Closed! |
To get a rough estimate about how Pleco performs against other engines, it needs to be submitted in the Computer Chess Rating System.
However, a few things need to be done before that can happen.
LazySMP
Searcher to use the TranspositionTable correctly, and allow the table to be resized and cleared.Board
andLimits
prior to the start of searchingTimeManagement
struct for accuracy & parsing errors.Other things that would be of use:
SysgzyBases
I believe they are called.The text was updated successfully, but these errors were encountered: