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achievement_test.go
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achievement_test.go
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package gw2api
import (
"os"
"testing"
)
func TestAchievements(t *testing.T) {
var err error
api := NewGW2Api()
var testAchievements []int
if testAchievements, err = api.Achievements(); err != nil {
t.Error("Failed to fetch achievements")
}
var testDailyAchievments DailyAchievements
if testDailyAchievments, err = api.AchievementsDaily(); err != nil && len(testDailyAchievments.PvE) < 1 {
t.Error("Failed to parse daily achievements: ", err)
}
var achievements []Achievement
if achievements, err = api.AchievementIds("en", testAchievements[0:2]...); err != nil {
t.Error("Failed to parse the achievement data: ", err)
} else if len(achievements) != 2 {
t.Error("Failed to fetch existing achievements")
}
if _, err = api.AchievementPages("en", -1, 0); err == nil {
t.Error("Failed to fetch error with wrong arguments")
}
if achievements, err = api.AchievementPages("en", 0, 20); err != nil {
t.Error("Failed to parse the achievement data: ", err)
} else if len(achievements) != 20 {
t.Error("Failed to fetch correct amount of achievements")
}
var testGroups []string
if testGroups, err = api.AchievementGroups(); err != nil {
t.Error("Failed to fetch achievement groups")
}
var achievementGroups []AchievementGroup
if achievementGroups, err = api.AchievementGroupIds("en", testGroups[0:2]...); err != nil {
t.Error("Failed to parse the achievement group data: ", err)
} else if len(achievementGroups) != 2 {
t.Error("Failed to fetch existing achievement groups")
}
if testAchievements, err = api.AchievementCategories(); err != nil {
t.Error("Failed to fetch achievement categories")
}
var achievementCats []AchievementCategory
if achievementCats, err = api.AchievementCategoryIds("en", testAchievements[0:2]...); err != nil {
t.Error("Failed to parse the achievement category data: ", err)
} else if len(achievementCats) != 2 {
t.Error("Failed to fetch existing achievement categories")
}
}
func TestAccountAchievements(t *testing.T) {
var apikey string
if apikey = os.Getenv("APIKEY"); len(apikey) < 1 {
t.Skip("Cannot test without APIKEY")
}
var api *GW2Api
var err error
if api, err = NewAuthenticatedGW2Api(apikey); err != nil {
t.Error(err)
}
if !api.HasPermission(PermProgression) {
t.Skip("API-Key does not have required permission for the test")
}
var achievements []AchievementProgress
if achievements, err = api.AccountAchievements(); err != nil {
t.Error("Failed to parse the achievement unlock data: ", err)
} else if len(achievements) < 1 {
t.Error("Fetched an unlikely number of achievement unlocks")
}
}