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The text was updated successfully, but these errors were encountered:
Notes: you can access existing three.js shader defaults with THREE.ShaderLib. See https://github.com/mrdoob/three.js/blob/dev/src/renderers/WebGLShaders.js#L1936
THREE.ShaderLib
So just a matter of inheriting one of those to get all the values and connecting them up. Maybe another lib as that sounds messy.
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The text was updated successfully, but these errors were encountered: