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bsnes-classic with Super FX improvements and 6xBRZ filter for OpenGL

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@Michael-Prince-Sharpe Michael-Prince-Sharpe released this 21 Aug 18:08
· 22 commits to master since this release

This includes an accuracy profile and awjackson's Super FX improvements. The experimental xBRZ filter (ported from CarterLi's code) is recommended to be used on OpenGL due to frame rate issues on other APIs and the xBRZ filter also doesn't work on the accuracy profile.