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RawRectangleF.cs
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RawRectangleF.cs
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// Copyright (c) 2010-2013 SharpDX - Alexandre Mutel
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
// THE SOFTWARE.
using System.Diagnostics;
using System.Runtime.InteropServices;
namespace SharpDX.Mathematics.Interop
{
/// <summary>
/// Interop type for a RectangleF (4 floats).
/// </summary>
[StructLayout(LayoutKind.Sequential, Pack = 4)]
[DebuggerDisplay("Left: {Left}, Top: {Top}, Right: {Right}, Bottom: {Bottom}")]
public struct RawRectangleF
{
/// <summary>
/// Initializes a new instance of the <see cref="RawRectangleF"/> struct.
/// </summary>
/// <param name="left">The left.</param>
/// <param name="top">The top.</param>
/// <param name="right">The right.</param>
/// <param name="bottom">The bottom.</param>
public RawRectangleF(float left, float top, float right, float bottom)
{
Left = left;
Top = top;
Right = right;
Bottom = bottom;
}
/// <summary>
/// The left position.
/// </summary>
public float Left;
/// <summary>
/// The top position.
/// </summary>
public float Top;
/// <summary>
/// The right position
/// </summary>
public float Right;
/// <summary>
/// The bottom position.
/// </summary>
public float Bottom;
}
}