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EffectCompilerResult.cs
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EffectCompilerResult.cs
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// Copyright (c) 2010-2012 SharpDX - Alexandre Mutel
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
// THE SOFTWARE.
using SharpDX.Toolkit.Diagnostics;
namespace SharpDX.Toolkit.Graphics
{
/// <summary>
/// Result of a compilation.
/// </summary>
public sealed class EffectCompilerResult
{
/// <summary>
/// Initializes a new instance of the <see cref="EffectCompilerResult" /> class.
/// </summary>
/// <param name="effectData">The EffectData.</param>
/// <param name="logger">The logger.</param>
internal EffectCompilerResult(bool isUpToDate, EffectData effectData, Logger logger)
{
IsUpToDate = isUpToDate;
EffectData = effectData;
Logger = logger;
}
/// <summary>
/// A boolean indicating wether the compilation result is up to date (effectData == null and no need to perform a full compile)
/// </summary>
public readonly bool IsUpToDate;
/// <summary>
/// Gets the EffectData.
/// </summary>
/// <value>The EffectData.</value>
public EffectData EffectData { get; private set; }
/// <summary>
/// Gets a value indicating whether this instance has errors.
/// </summary>
/// <value><c>true</c> if this instance has errors; otherwise, <c>false</c>.</value>
public bool HasErrors
{
get { return Logger.HasErrors; }
}
/// <summary>
/// Gets the logger containing compilation messages..
/// </summary>
/// <value>The logger.</value>
public Logger Logger { get; private set; }
}
}