forked from TomPlum/bingo-game
/
index.html
102 lines (83 loc) · 3.64 KB
/
index.html
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<!DOCTYPE html>
<html>
<head>
<title>BINGO!</title>
<link rel="stylesheet" type="text/css" href="styles.css" media="screen"/>
<link rel="icon" href="favicon.ico" type="image/x-icon"/>
<script src="EaselJS-0.8.2"></script>
<script src="SoundJS-0.6.2"></script>
<script src="jquery.3.1.1.js"></script>
<script type="text/javascript" src="bingo-script.js"></script>
<script type="text/javascript" src="sound.js"></script>
<script type="text/javascript" src="init-matrix.js"></script>
<script type="text/javascript" src="modal.js"></script>
<meta http-equiv="Content-Type" content="text/html; charset=utf-8"/>
</head>
<body onload="displayTime(); setInterval('displayTime()',1000); populateColourStyleArray(); init();">
<p id="date"></p>
<div id="banner-replace"></div>
<!-- SCROLLING BANNER -->
<canvas id="banner" width="1900" height="50">
Your browser DOES NOT support HTML5 canvas
</canvas>
<!--<p id="rolledNos">Rolled Numbers: </p>-->
<p id="arrayOutput">Rolled ball numbers will appear here.</p>
<!-- BALLS ROLLED -->
<div id="balls-rolled-div">
<p class="info-text"><span>Balls Rolled:</span> </p>
<p class="info-text" id="ballsRolled"></p>
<p class="info-text">(</p><p class="info-text" id="ballsLeft"></p><p class="info-text"> left)</p>
</div>
<!-- NICKNAME -->
<div id="nickname-div">
<p class="info-text"><span>Nickname:</span> </p>
<p class="info-text" id="nickname"></p>
</div>
<!-- BUTTONS -->
<div id="button-div">
<form class="form" name="data" id="data">
<button id="start" class="button generate" onclick="genRand();return false;" title="Starts the game and rolls the first ball."></button>
<input id="reset" type="submit" class="button reset" onclick="clearCanvas();" value="Reset Board" title="Resets the game.">
<button title="Rolls a ball every 5 seconds automatically." class ="button generate" onclick="autoPlay();return false;">Auto Game</button>
</form>
</div>
<!--BINGO BALL MATRIX CANVAS-->
<canvas id="myCanvas" width="1000" height="900">
Your browser DOES NOT support HTML5 Canvas
</canvas>
<!--CURRENT BALL CANVAS-->
<canvas id="myCanvas2" width="520" height="520">
Your browser DOES NOT support HTML5 canvas
</canvas>
<!--BINGO CARD CANVAS-->
<canvas id="number-card" width="500" height="350">
Your browser DOES NOT support HTML5 canvas
</canvas>
<!-- Modal -->
<div id="popup" class="modal">
<div class="modal-content">
<div class="modal-header">
<button onclick="crossFunction();" class="close">×</button>
<h2 class="modal-header-text">Welcome to Bingo!</h2>
<h3 id="ball_selection" class="modal-header-text">Please pick 9 numbers below for your bingo card.</h3>
</div>
<div class="modal-body">
<canvas id="modal_canvas" width="1000" height="900">
Your browser DOES NOT support HTML5 Canvas
</canvas>
</div>
<div class="modal-footer">
<h4 class="modal-footer-text">Just want to use the generator? Click the 'x' in the top-right corner.</h4>
<button onClick="modalContinue();" class="modal-continue" title="Continues to the game page after you've selected 9 numbers.">Continue</button>
<button onClick="generateRandomCard();" class="modal-continue" title="Generates 9 random numbers for your bingo card.">Random Numbers</button>
</div>
</div>
</div>
<script>
modal_canvas.addEventListener("mousedown", measureCursor, false);
var cross = document.getElementsByClassName('span')[2];
var modal = document.getElementById('popup');
loadModalMatrix(); //load the matrix initially
</script>
</body>
</html>