You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
Hi there!
When I tried to use SoftRas for creating 3D mesh, I found a left-right symmetry problem.
More specifically, in the mesh of data\obj\spot\spot_triangulated.obj, the cow has two spots on the left rump and one spot on the right rump. But when I run the code in examples\demo_render.py, the result turns to be one spot on the left rump and two spots on the right rump.
In another scene, I use SMPL to generate a human mesh, which should have the left foot in front, but after rendering it with soft-renderer, the right foot is in front. That is, the left and right are reversed.
I tried to fix it with mesh_.vertices[:,:,0] *= -1, but some rendering errors occurred.
It would be great if there is any possible solution for me. Thanks a lot!
The text was updated successfully, but these errors were encountered:
Hi there!
When I tried to use SoftRas for creating 3D mesh, I found a left-right symmetry problem.
More specifically, in the mesh of data\obj\spot\spot_triangulated.obj, the cow has two spots on the left rump and one spot on the right rump. But when I run the code in examples\demo_render.py, the result turns to be one spot on the left rump and two spots on the right rump.
In another scene, I use SMPL to generate a human mesh, which should have the left foot in front, but after rendering it with soft-renderer, the right foot is in front. That is, the left and right are reversed.
I tried to fix it with
mesh_.vertices[:,:,0] *= -1
, but some rendering errors occurred.It would be great if there is any possible solution for me. Thanks a lot!
The text was updated successfully, but these errors were encountered: