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<!DOCTYPE html>
<html xmlns="http://www.w3.org/1999/xhtml" xml:lang="en" lang="en">
<head>
<title>
Safari Zone Encounter Slot Calculator
</title>
<meta charset="utf-8">
<meta name="viewport" content="width=device-width, initial-scale=1.0">
<meta http-equiv="Refresh" content="0; url='https://shinyfinder.github.io/tools/safari-zone-calc/index.html'" />
<script src="https://ajax.googleapis.com/ajax/libs/jquery/3.2.1/jquery.min.js"></script>
<script type="text/javascript">
function Calc() {
var ES, blockES, blockScoresES, loc, encounterMethod, TOD;
loc = document.getElementById("area").value;
encounterMethod = document.getElementById("method").value;
TOD = document.getElementById("timeOfDay").value;
// check for selected area
// DESERT
if (loc == "desert") {
if (encounterMethod == "land") {
if (TOD == "day") {
ES = ["Sandshrew (15)","Sandslash (15)","Sandshrew (15)","Sandshrew (16)","Sandslash (16)","Cubone (16)","Sandshrew (17)","Sandslash (17)","Cubone (17)","Marowak (17)"];
blockES = ["Fearow (38)","Spinda (45)","Carnivine (48)","Cacnea (35)","Vibrava (45)","Marowak (41)", "Hippopotas (43)", "Trapinch (47)", "Lotad (38)", "Cacturne (48)"];
} else if (TOD == "morning") {
ES = ["Sandshrew (15)","Sandslash (15)","Sandshrew (15)","Sandshrew (16)","Sandslash (16)","Cubone (16)","Sandshrew (17)","Sandslash (17)","Cubone (17)","Marowak (17)"];
blockES = ["Fearow (38)","Spinda (45)","Carnivine (48)","Cacnea (35)","Vibrava (44)","Marowak (41)", "Hippopotas (43)", "Trapinch (46)", "Lotad (38)", "Cacturne (48)"];
} else if (TOD == "night") {
ES = ["Sandshrew (15)","Sandslash (15)","Fearow (15)","Sandshrew (16)","Sandslash (16)","Fearow (16)","Sandshrew (17)","Sandslash (17)","Sandshrew (17)","Fearow (17)"];
blockES = ["Fearow (38)","Spinda (45)","Carnivine (48)","Cacnea (35)","Vibrava (44)","Fearow (41)", "Hippopotas (43)", "Trapinch (46)", "Lotad (38)", "Cacturne (48)"];
};
blockScoresES = [3, "Plains", 14, "Plains", 49, "Plains", 35, "Forest", 49, "Forest", 6, "Peak", 28, "Peak", 49, "Peak", 8, "Water", 42, "Water"];
} else if(encounterMethod == "water") {
ES = ["Wooper (22)", "Wooper (22)", "Wooper (23)", "Wooper (23)", "Wooper (24)", "Wooper (25)", "Tentacool (23)", "Tentacool (23)", "Tentacool (24)", "Tentacool (25)"];
blockES = ["Quagsire (25)", "Surskit (25)", "Surskit (25)"];
blockScoresES = [10, "Water", 20, "Forest", 20, "Forest"];
} else if(encounterMethod == "oldRod") {
ES = ["Magikarp (12)", "Magikarp (12)", "Magikarp (12)", "Magikarp (12)", "Magikarp (13)", "Magikarp (13)", "Goldeen (12)", "Goldeen (12)", "Goldeen (12)", "Goldeen (13)"];
blockES = ["Seaking (12)", "Seaking (20)"];
blockScoresES = [10,"Water",20,"Water"];
} else if(encounterMethod == "goodRod") {
ES = ["Magikarp (22)", "Magikarp (22)", "Magikarp (23)", "Magikarp (24)", "Goldeen (22)" , "Goldeen (22)" , "Goldeen (23)" , "Goldeen (24)", "Seaking (24)", "Seaking (25)"];
blockES = ["Dratini (25)", "Dratini (25)"];
blockScoresES = [10, "Water", 20, "Water"];
} else if(encounterMethod == "superRod") {
ES = ["Goldeen (42)", "Goldeen (42)", "Goldeen (43)", "Goldeen (43)", "Seaking (44)", "Seaking (45)", "Seaking (44)", "Seaking (45)", "Dratini (44)", "Dratini (45)"];
blockES = ["Dragonair (45)", "Dragonair (45)"];
blockScoresES = [20, "Water", 30, "Water"];
};
// FOREST
} else if (loc == "forest") {
if (encounterMethod == "land") {
if (TOD == "day"){
ES = ["Bellsprout (15)", "Pidgey (15)", "Bellsprout (15)", "Bellsprout (16)", "Pidgey (16)", "Mr. Mime (16)", "Bellsprout (17)", "Pidgey (17)", "Mr. Mime (17)", "Misdreavus (17)"];
blockES = ["Mr. Mime (45)", "Budew (47)", "Misdreavus (42)", "Shuppet (46)", "Electabuzz (41)", "Bronzong (44)", "Beldum (44)", "Lickitung (40)", "Bidoof (40)", "Surskit (42)"];
} else if(TOD == "morning") {
ES = ["Bellsprout (15)", "Pidgey (15)", "Bellsprout (15)", "Bellsprout (16)", "Pidgey (16)", "Mr. Mime (16)", "Bellsprout (17)", "Pidgey (17)", "Mr. Mime (17)", "Misdreavus (17)"];
blockES = ["Mr. Mime (45)", "Budew (47)", "Misdreavus (42", "Shuppet (46)", "Electabuzz (41)", "Bronzong (45)", "Beldum (44)", "Lickitung (40)", "Bidoof (40)", "Surskit (42)"];
} else if (TOD == "night") {
ES = ["Bellsprout (15)", "Gastly (15)", "Misdreavus (15)", "Bellsprout (16)", "Haunter (16)", "Misdreavus (16)", "Bellsprout (17)", "Gastly (17)", "Misdreavus (17)", "Haunter (17)"];
blockES = ["Mr. Mime (45)", "Budew (47)", "Misdreavus (42)", "Shuppet (47)", "Electabuzz (41)", "Bronzong (44)" , "Beldum (44)", "Lickitung (40)", "Bidoof (40)", "Surskit (42)"];
};
blockScoresES = [3, "Plains", 24, "Plains", 4, "Forest", 35, "Forest", 4, "Peak", 56, "Peak", "combo", 35, "Forest", 63, "Peak", 3, "Water", 10, "Water", 24, "Water"];
} else if (encounterMethod == "water") {
ES = ["Wooper (22)", "Wooper (22)", "Wooper (23)", "Wooper (23)", "Wooper (24)", "Wooper (25)", "Tentacool (23)", "Tentacool (23)", "Tentacool (24)", "Tentacool (25)"];
blockES = ["Quagsire (25)", "Surskit (25)", "Surskit (25)"];
blockScoresES = [10, "Water", 20, "Forest", 20, "Forest"];
} else if (encounterMethod == "oldRod") {
ES = ["Magikarp (12)","Magikarp (12)", "Magikarp (12)", "Magikarp (12)", "Magikarp (13)", "Magikarp (13)", "Goldeen (12)", "Goldeen (12)", "Goldeen (12)", "Goldeen (13)"];
blockES = ["Seaking (20)", "Seaking (20)"];
blockScoresES = [10, "Water", 20, "Water"];
} else if (encounterMethod == "goodRod") {
ES = ["Magikarp (22)", "Magikarp (22)", "Magikarp (23)", "Magikarp (24)", "Goldeen (22)", "Goldeen (22)", "Goldeen (23)", "Goldeen (24)", "Seaking (24)", "Seaking (25)"];
blockES = ["Dratini (25)", "Dratini (25)"];
blockScoresES = [10, "Water",20, "Water"];
} else if (encounterMethod == "superRod") {
ES = ["Goldeen (42)", "Goldeen (42)", "Goldeen (43)", "Goldeen (43)", "Seaking (44)", "Seaking (45)", "Seaking (44)", "Seaking (45)", "Dratini (44)", "Dratini (45)"];
blockES = [ "Dragonair (45)", "Dragonair (45)"];
blockScoresES = [20, "Water",30, "Water"];
};
// MARSHLAND
} else if (loc == "marshland") {
if (encounterMethod == "land") {
if (TOD == "day"){
ES = ["Ekans (15)", "Koffing (15)", "Weezing (15)", "Ekans (16)", "Koffing (16)", "Weezing (16)", "Arbok (17)", "Koffing (17)", "Weezing (17)", "Grimer (17)"];
blockES = ["Gloom (42)", "Jumpluff (38)", "Seviper (47)", "Carnivine (41)", "Croagunk (44)", "Roselia (46)", "Diglett (43)", "Shuckle (44)", "Banette (44)", "Muk (38)"];
} else if(TOD == "morning") {
ES = ["Ekans (15)", "Koffing (15)", "Weezing (15)", "Ekans (16)", "Koffing (16)", "Weezing (16)", "Arbok (17)", "Koffing (17)", "Weezing (17)", "Grimer (17)"];
blockES = ["Gloom (42)", "Jumpluff (38)", "Seviper (48)", "Carnivine (41)", "Croagunk (44)", "Roselia (46)", "Diglett (43)", "Shuckle (44)", "Banette (44)", "Muk (38)"];
} else if (TOD == "night") {
ES = ["Wooper (15)", "Koffing (15)", "Oddish (15)", "Wooper (16)", "Koffing (16)", "Gloom (16)", "Wooper (17)", "Koffing (17)", "Oddish (17)", "Gloom (17)"];
blockES = ["Gloom (42)", "Jumpluff (38)", "Seviper (47)", "Carnivine (41)", "Croagunk (44)", "Roselia (46)", "Diglett (43)", "Shuckle 44", "Banette (45)", "Muk (38)"];
};
blockScoresES = [2, "Plains", 5, "Plains", 35, "Plains", 35, "Forest", 42, "Forest", 49, "Forest", 5, "Peak", 8, "Peak", 49, "Peak", 8, "Water"];
} else if (encounterMethod == "water") {
ES = ["Poliwag (15)", "Poliwag (15)", "Poliwag (16)", "Poliwag (17)", "Wooper (15)", "Wooper (16)", "Wooper (17)", "Grimer (15)", "Grimer (16)", "Grimer (17)"];
blockES = ["Jumpluff (47)", "Quagsire (43)", "Muk (48)"];
blockScoresES = [10, "Water", 13, "Water", 16, "Water"];
} else if (encounterMethod == "oldRod") {
ES = ["Magikarp (12)", "Magikarp (12)", "Magikarp (13)", "Magikarp (13)", "Magikarp (14)", "Magikarp (15)", "Poliwag (12)", "Poliwag (13)", "Poliwag (14)", "Poliwag (15)"];
blockES = ["Poliwag (16)", "Poliwag (18)"];
blockScoresES = [2, "Water", 3, "Water"];
} else if (encounterMethod == "goodRod") {
ES = ["Magikarp (22)", "Magikarp (22)", "Magikarp (23)", "Magikarp (24)", "Poliwhirl (24)", "Poliwhirl (25)", "Poliwhirl (24)", "Poliwhirl (25)", "Poliwhirl (24)", "Poliwhirl (25)"];
blockES = ["Gyarados (26)", "Gyarados (29)"];
blockScoresES = [3, "Water", 4, "Water"];
} else if (encounterMethod == "superRod") {
ES = ["Poliwhirl (35)", "Poliwhirl (36)", "Poliwhirl (35)", "Poliwhirl (36)", "Poliwhirl (37)", "Poliwhirl (36)", "Poliwhirl (37)", "Poliwhirl (38)", "Gyarados (36)", "Gyarados (37)"];
blockES = ["Barboach, (42)", "Barboach (45)"];
blockScoresES = [4, "Water", 5, "Water"];
};
// MEADOW
} else if (loc == "meadow") {
if (encounterMethod == "land") {
if (TOD == "day"){
ES = ["Jigglypuff (15)", "Sunkern (15)", "Hoppip (15)", "Jigglypuff (16)", "Sunkern (16)", "Hoppip (16)", "Jigglypuff (17)", "Sunkern (17)", "Hoppip (17)", "Skiploom (17)"];
blockES = ["Raticate (40)", "Chansey (42)", "Seedot (45)", "Skiploom (40)", "Nuzleaf (38)", "Nuzleaf (47)", "Geodude (45)", "Nosepass (45)", "Riolu (46)", "Wooper (40)"];
} else if(TOD == "morning") {
ES = ["Jigglypuff (15)", "Hoppip (15)", "Hoppip (15)", "Jigglypuff (16)", "Hoppip (16)", "Jigglypuff (16)", "Jigglypuff (17)", "Hoppip (17)", "Jigglypuff (17)", "Skiploom (17)"];
blockES = ["Raticate (40)", "Chansey (42)", "Seedot (45)", "Skiploom (40)", "Nuzleaf (38)", "Nuzleaf (48)", "Geodude (45)", "Nosepass (45)", "Riolu (45)", "Wooper (40)"];
} else if (TOD == "night") {
ES = ["Jigglypuff (15)", "Marill (15)", "Wooper (15)", "Jigglypuff (16)", "Marill (16)", "Wooper (16)", "Jigglypuff (17)", "Marill (17)", "Wooper (17)", "Clefairy (17)"];
blockES = ["Raticate (40)", "Chansey (42)", "Seedot (45)", "Skiploom (40)", "Nuzleaf (38)", "Nuzleaf (47)", "Clefairy (42)", "Nosepass (45)", "Riolu (45)", "Wooper (40)"];
};
blockScoresES = [5, "Plains", 12, "Plains", 35, "Plains", 8, "Forest", 28, "Forest", 35, "Forest", 3, "Peak", 35, "Peak", 42, "Peak", "combo", 28, "Forest", 3, "Water"];
} else if (encounterMethod == "water") {
ES = ["Magikarp (15)", "Magikarp (15)", "Magikarp (16)", "Magikarp (16)", "Magikarp (17)", "Wooper (15)", "Wooper (16)", "Wooper (17)", "Marill (16)", "Marill (17)"];
blockES = ["Skiploom (47)", "Masquerain (42)", "Masquerain (46)"];
blockScoresES = [3, "Water", 10, "Water", 14, "Water"];
} else if (encounterMethod == "oldRod") {
ES = ["Magikarp (12)", "Magikarp (12)", "Magikarp (13)", "Magikarp (13)", "Magikarp (14)", "Magikarp (15)", "Poliwag (12)", "Poliwag (13)", "Poliwag (14)", "Poliwag (15)"];
blockES = ["Poliwhirl (15)", "Poliwhirl (16)"];
blockScoresES = [2, "Water", 3, "Water"];
} else if (encounterMethod == "goodRod") {
ES = ["Magikarp (22)", "Magikarp (22)", "Magikarp (23)", "Magikarp (24)", "Poliwag (22)", "Poliwag (22)", "Poliwag (23)", "Poliwag (24)", "Poliwhirl (24)", "Poliwhirl (25)"];
blockES = ["Poliwhirl (27)", "Gyarados (28)"];
blockScoresES = [5, "Water", 7, "Water"];
} else if (encounterMethod == "superRod") {
ES = ["Poliwag (35)", "Poliwag (35)", "Poliwag (36)", "Poliwag (36)", "Poliwhirl (35)", "Poliwhirl (35)", "Poliwhirl (36)", "Poliwhirl (36)", "Poliwhirl (37)", "Poliwhirl (38)"];
blockES = ["Gyarados (42)", "Gyarados (45)"];
blockScoresES = [10, "Water", 14, "Water"];
};
// MOUNTAIN
} else if (loc == "mountain") {
if (encounterMethod == "land") {
if (TOD == "day"){
ES = ["Raticate (15)", "Lickitung (15)", "Rattata (15)", "Raticate (16)", "Lickitung (16)", "Rattata (16)", "Raticate (17)", "Lickitung (17)", "Magneton (17)", "Larvitar (17)"];
blockES = ["Magneton (42)", "Volbeat (46)", "Chingling (38)", "Meditite (43)", "Dusclops (45)", "Larvitar (42)", "Lunatone (46)", "Metang (44)", "Krabby (43)", "Sealeo (45)"];
} else if(TOD == "morning") {
ES = ["Raticate (15)", "Lickitung (15)", "Rattata (15)", "Raticate (16)", "Lickitung (16)", "Rattata (16)", "Raticate (17)", "Lickitung (17)", "Magneton (17)", "Larvitar (17)"];
blockES = ["Magneton (42)", "Volbeat (46)", "Chingling (38)", "Meditite (44)", "Dusclops (45)", "Larvitar (42)", "Lunatone (46)", "Metang (44)", "Krabby (43)", "Sealeo (45)"];
} else if (TOD == "night") {
ES = ["Zubat (15)", "Golbat (15)", "Rattata (15)", "Zubat (16)", "Golbat (16)", "Rattata (16)", "Zubat (17)", "Golbat (17)", "Magneton (17)", "Zubat (17)"];
blockES = ["Magneton (42)", "Volbeat (46)", "Chingling (38)", "Meditite (43)", "Dusclops (46)", "Larvitar (42)", "Lunatone (46)", "Metang (44)", "Krabby (43)", "Sealeo (45)"];
};
blockScoresES = [3, "Plains", 10, "Plains", 10, "Forest", 20, "Forest", 35, "Forest", 5, "Peak", 15, "Peak", 56, "Peak", 3, "Water",49, "Water", "combo", 21, "Peak"];
} else if (encounterMethod == "water") {
ES = ["Wooper (22)", "Wooper (22)", "Wooper (23)", "Wooper (23)", "Wooper (24)", "Wooper (25)", "Tentacool (23)", "Tentacool (23)", "Tentacool (24)", "Tentacool (25)"];
blockES = ["Quagsire (25)", "Surskit (25)", "Surskit (25)"];
blockScoresES = [10, "Water", 20, "Forest", 20, "Forest"];
} else if (encounterMethod == "oldRod") {
ES = ["Magikarp (12)", "Magikarp (12)", "Magikarp (12)", "Magikarp (12)", "Magikarp (13)", "Magikarp (13)", "Goldeen (12)", "Goldeen (12)", "Goldeen (12)", "Goldeen (13)"];
blockES = ["Seaking (20)", "Seaking (20)"];
blockScoresES = [10, "Water", 20, "Water"];
} else if (encounterMethod == "goodRod") {
ES = ["Magikarp (22)", "Magikarp (22)", "Magikarp (23)", "Magikarp (24)", "Goldeen (22)", "Goldeen (22)", "Goldeen (23)", "Goldeen (24)", "Seaking (24)", "Seaking (25)"];
blockES = ["Dratini (25)", "Dratini (25)"];
blockScoresES = [10, "Water", 20, "Water"];
} else if (encounterMethod == "superRod") {
ES = ["Goldeen (42)", "Goldeen (42)", "Goldeen (43)", "Goldeen (43)", "Seaking (44)", "Seaking (45)", "Seaking (44)", "Seaking (45)", "Dratini (44)", "Dratini (45)"];
blockES = ["Dragonair (45)", "Dragonair (45)"];
blockScoresES = [20, "Water", 30, "Water"];
};
// PEAK
} else if (loc == "peak") {
if (encounterMethod == "land") {
if (TOD == "day"){
ES = ["Geodude (15)", "Magnemite (15)", "Geodude (15)", "Geodude (16)", "Magnemite (16)", "Graveler (16)", "Geodude (17)", "Magneton (17)", "Graveler (17)", "Magmar (17)"];
blockES = ["Linoone (46)", "Zangoose (45)", "Paras (42)", "Fearow (44)", "Vigoroth (47)", "Magmar (41)", "Lairon (45)", "Bronzor (45)", "Slowbro (45)", "Spheal (45)"];
} else if(TOD == "morning") {
ES = ["Geodude (15)", "Magnemite (15)", "Geodude (15)", "Geodude (16)", "Magnemite (16)", "Graveler (16)", "Geodude (17)", "Magneton (17)", "Graveler (17)", "Magmar (17)"];
blockES = ["Linoone (46)", "Zangoose (45)", "Paras (42)", "Fearow (44)", "Vigoroth (47)", "Magmar (41)", "Lairon (45)", "Bronzor (45)", "Slowbro (45)", "Spheal (45)"];
} else if (TOD == "night") {
ES = ["Geodude (15)", "Magnemite (15)", "Geodude (15)", "Geodude (16)", "Wobbuffet (16)", "Magnemite (16)", "Geodude (17)", "Magneton (17)", "Wobbuffet (17)", "Magneton (17)"];
blockES = ["Linoone (46)", "Zangoose (43)", "Paras (42)", "Fearow (44)", "Vigoroth (47)", "Wobbuffet (41)", "Lairon (45)", "Bronzor (46)", "Slowbro (45)", "Spheal (44)"];
};
blockScoresES = [5, "Plains", 12, "Plains", 3, "Forest", 5, "Forest", 56, "Forest", "combo", 28, "Plains", 10, "Peak", 24, "Peak", 35, "Peak", "combo", 14, "Forest", 5, "Water", 35, "Water"];
} else if (encounterMethod == "water") {
ES = ["Wooper (22)", "Wooper (22)", "Wooper (23)", "Wooper (23)", "Wooper (24)", "Wooper (25)", "Tentacool (23)", "Tentacool (23)", "Tentacool (24)", "Tentacool (25)"];
blockES = ["Quagsire (25)", "Surskit (25)", "Surskit (25)"];
blockScoresES = [10, "Water", 20, "Forest", 20, "Forest"];
} else if (encounterMethod == "oldRod") {
ES = ["Magikarp (12)", "Magikarp (12)", "Magikarp (12)", "Magikarp (12)", "Magikarp (13)", "Magikarp (13)", "Goldeen (12)", "Goldeen (12)", "Goldeen (12)", "Goldeen (13)"];
blockES = ["Seaking (20)", "Seaking (20)"];
blockScoresES = [10, "Water", 20, "Water"];
} else if (encounterMethod == "goodRod") {
ES = ["Magikarp (22)", "Magikarp (22)", "Magikarp (23)", "Magikarp (24)", "Goldeen (22)", "Goldeen (22)", "Goldeen (23)", "Goldeen (24)", "Seaking (24)", "Seaking (25)"];
blockES = ["Dratini (25)", "Dratini (25)"];
blockScoresES = [10, "Water", 20, "Water"];
} else if (encounterMethod == "superRod") {
ES = ["Goldeen (42)", "Goldeen (42)", "Goldeen (43)", "Goldeen (43)", "Seaking (44)", "Seaking (45)", "Seaking (44)", "Seaking (45)", "Dratini (44)", "Dratini (45)"];
blockES = ["Dragonair (45)", "Dragonair (45)"];
blockScoresES = [20, "Water", 30, "Water"];
};
// PLAINS
} else if (loc == "plains") {
if (encounterMethod == "land") {
if (TOD == "day"){
ES = ["Rattata (15)", "Abra (15)", "Girafarig (15)", "Rattata (16)", "Abra (16)", "Girafarig (16)", "Rattata (17)", "Abra (17)", "Girafarig (17)", "Smeargle (17)"];
blockES = ["Girafarig (40)", "Shinx (43)", "Manectric (45)", "Smeargle (41)", "Zigzagoon (44)", "Ponyta (42)", "Houndoom (43)", "Zangoose (43)", "Lotad (42)", "Surskit (46)"];
} else if(TOD == "morning") {
ES = ["Rattata (15)", "Abra (15)", "Girafarig (15)", "Rattata (16)", "Abra (16)", "Girafarig (16)", "Rattata (17)", "Abra (17)", "Girafarig (17)", "Smeargle (17)"];
blockES = ["Girafarig (40)", "Shinx (43)", "Manectric (45)", "Smeargle (41)", "Zigzagoon (44)", "Ponyta (42)", "Houndoom (43)", "Zangoose (43)", "Lotad (42)", "Surskit (46)"];
} else if (TOD == "night") {
ES = ["Raticate (15)", "Abra (15)", "Girafarig (15)", "Raticate (16)", "Abra (16)", "Girafarig (16)", "Raticate (17)", "Abra (17)", "Stantler (17)", "Stantler (17)"];
blockES = ["Stantler (40)", "Shinx (44)", "Manectric (45)", "Stantler (41)", "Zigzagoon (44)", "Ponyta (42)", "Houndoom (44)", "Zangoose (45)", "Lotad (42)", "Surskit (46)"];
};
blockScoresES = [3, "Plains", 10, "Plains", 15, "Plains", 3, "Forest", 15, "Forest", 5, "Peak", 10, "Peak", 15, "Peak", 12, "Water", 28, "Water"];
} else if (encounterMethod == "water") {
ES = ["Wooper (22)", "Wooper (22)", "Wooper (23)", "Wooper (23)", "Wooper (24)", "Wooper (25)", "Tentacool (23)", "Tentacool (23)", "Tentacool (24)", "Tentacool (25)"];
blockES = ["Quagsire (25)", "Surskit (25)", "Surskit (25)"];
blockScoresES = [10, "Water", 20, "Forest", 20, "Forest"];
} else if (encounterMethod == "oldRod") {
ES = ["Magikarp (12)", "Magikarp (12)", "Magikarp (12)", "Magikarp (12)", "Magikarp (13)", "Magikarp (13)", "Goldeen (12)", "Goldeen (12)", "Goldeen (12)", "Goldeen (13)"];
blockES = ["Seaking (20)", "Seaking (20)"];
blockScoresES = [10, "Water", 20, "Water"];
} else if (encounterMethod == "goodRod") {
ES = ["Magikarp (22)", "Magikarp (22)", "Magikarp (23)", "Magikarp (24)", "Goldeen (22)", "Goldeen (22)", "Goldeen (23)", "Goldeen (24)", "Seaking (24)", "Seaking (25)"];
blockES = ["Dratini (25)", "Dratini (25)"];
blockScoresES = [10, "Water", 20, "Water"];
} else if (encounterMethod == "superRod") {
ES = ["Goldeen (42)", "Goldeen (42)", "Goldeen (43)", "Goldeen (43)", "Seaking (44)", "Seaking (45)", "Seaking (44)", "Seaking (45)", "Dratini (44)", "Dratini (45)"];
blockES = ["Dragonair (45)", "Dragonair (45)"];
blockScoresES = [20, "Water", 30, "Water"];
};
// ROCKY BEACH
} else if (loc == "rockyBeach") {
if (encounterMethod == "land") {
if (TOD == "day"){
ES = ["Doduo (15)", "Slowpoke (15)", "Krabby (15)", "Doduo (16)", "Slowpoke (16)", "Krabby (16)", "Doduo (17)", "Slowpoke (17)", "Krabby (17)", "Slowbro (17)"];
blockES = ["Dodrio (42)", "Electrike (42)", "Gible (44)", "Mareep (43)", "Manectric (37)", "Budew (40)", "Slowbro (42)", "Kingler (40)", "Aron (45)", "Slowbro (37)"];
} else if(TOD == "morning") {
ES = ["Doduo (15)", "Slowpoke (15)", "Krabby (15)", "Doduo (16)", "Slowpoke (16)", "Krabby (16)", "Doduo (17)", "Slowpoke (17)", "Krabby (17)", "Slowbro (17)"];
blockES = ["Dodrio (42)", "Electrike (42)", "Gible (44)", "Mareep (43)", "Manectric (37)", "Budew (40)", "Slowbro (42)", "Kingler (40)", "Aron (45)", "Slowbro (37)"];
} else if (TOD == "night") {
ES = ["Zubat (15)", "Slowpoke (15)", "Krabby (15)", "Zubat (16)", "Slowpoke (16)", "Krabby (16)", "Zubat (17)", "Slowpoke (17)", "Krabby (17)", "Slowbro (17)"];
blockES = ["Dodrio (42)", "Electrike (42)", "Gible (44)", "Mareep (43)", "Manectric (37)", "Budew (40)", "Slowbro (42)", "Kingler (40)", "Aron (44)", "Slowbro (37)"];
};
blockScoresES = [4, "Plains", 10, "Plains", 49, "Plains", "combo", 49, "Peak", 5, "Forest", 10, "Forest", 18, "Forest", 3, "Peak", 8, "Peak", 24, "Peak", 5, "Water"];
} else if (encounterMethod == "water") {
ES = ["Magikarp (15)", "Magikarp (16)", "Magikarp (16)", "Poliwag (15)", "Poliwag (16)", "Poliwag (16)", "Poliwhirl (16)", "Poliwhirl (17)", "Lapras (15)", "Lapras (16)"];
if (TOD != "night") {
blockES = ["Lapras (37)", "Lapras (42)", "Lapras (47)"];
} else {
blockES = ["Lapras (36)", "Lapras (41)","Lapras (46)"];
};
blockScoresES = [10, "Water", 14, "Water", 18, "Water"];
} else if (encounterMethod == "oldRod") {
ES = ["Magikarp (12)", "Magikarp (12)", "Magikarp (13)", "Magikarp (14)", "Goldeen (13)", "Goldeen (14)", "Goldeen (15)", "Krabby (13)", "Krabby (14)", "Krabby (15)"];
blockES = ["Krabby (17)", "Krabby (18)"];
blockScoresES = [2, "Water", 3, "Water"];
} else if (encounterMethod == "goodRod") {
ES = ["Magikarp (22)", "Magikarp (22)", "Magikarp (23)", "Goldeen (22)", "Goldeen (22)", "Goldeen (23)", "Krabby (22)", "Krabby (23)", "Krabby (24)", "Krabby (25)"];
blockES = ["Kingler (26)", "Kingler (27)"];
blockScoresES = [5, "Water", 8, "Water"];
} else if (encounterMethod == "superRod") {
ES = ["Goldeen (35)", "Goldeen (36)", "Goldeen (37)", "Goldeen (38)", "Seaking (35)", "Seaking (36)", "Seaking (37)", "Seaking (38)", "Kingler (38)", "Kingler (39)"];
blockES = ["Corphish (46)", "Corphish (48)"];
blockScoresES = [15, "Water", 20, "Water"];
};
// SAVANNAH
} else if (loc == "savannah") {
if (encounterMethod == "land") {
if (TOD == "day"){
ES = ["Nidoran-F (15)", "Nidoran-M (15)", "Tauros (15)", "Nidoran-F (16)", "Nidoran-M (16)", "Tauros (16)", "Nidoran-F (17)", "Nidoran-M (17)", "Tauros (17)", "Rhyhorn (17)"];
blockES = ["Tauros (41)", "Zigzagoon (38)", "Luxio (46)", "Houndour (42)", "Cacturne (42)", "Shroomish (45)", "Rhyhorn (41)", "Rhydon (44)", "Torkoal (47)", "Azurill (42)"];
} else if(TOD == "morning") {
ES = ["Nidoran-F (15)", "Nidoran-M (15)", "Tauros (15)", "Nidoran-F (16)", "Nidoran-M (16)", "Tauros (16)", "Nidoran-F (17)", "Nidoran-M (17)", "Tauros (17)", "Rhyhorn (17)"];
blockES = ["Tauros (41)", "Zigzagoon (38)", "Luxio (46)", "Houndour (42)", "Cacturne (42)", "Shroomish (45)", "Rhyhorn (41)", "Rhydon (44)", "Torkoal (46)", "Azurill (42)"];
} else if (TOD == "night") {
ES = ["Nidorina (15)", "Nidorino (15)", "Zubat (15)", "Nidorina (16)", "Nidorino (16)", "Zubat (16)", "Nidorina (17)", "Nidorino (17)", "Zubat (17)", "Golbat (17)"];
blockES = ["Tauros (41)", "Zigzagoon (38)", "Luxio (45)", "Houndour (42)", "Cacturne (42)", "Shroomish (45)", "Rhyhorn (41)", "Rhydon (44)", "Torkoal (47)", "Azurill (42)"];
};
blockScoresES = [5, "Plains", 10, "Plains", 24, "Plains", 4, "Forest", 35, "Forest", 35, "Forest", "combo", 12, "Plains", 5, "Peak", 10, "Peak", 35, "Peak", 5, "Water"];
} else if (encounterMethod == "water") {
ES = ["Wooper (22)", "Wooper (22)", "Wooper (23)", "Wooper (23)", "Wooper (24)", "Wooper (25)", "Tentacool (23)", "Tentacool (23)", "Tentacool (24)", "Tentacool (25)"];
blockES = ["Quagsire (25)", "Surskit (25)", "Surskit (25)"];
blockScoresES = [10, "Water", 20, "Forest", 20, "Forest"];
} else if (encounterMethod == "oldRod") {
ES = ["Magikarp (12)", "Magikarp (12)", "Magikarp (12)", "Magikarp (12)", "Magikarp (13)", "Magikarp (13)", "Goldeen (12)", "Goldeen (12)", "Goldeen (12)", "Goldeen (13)"];
blockES = ["Seaking (20)", "Seaking (20)"];
blockScoresES = [10, "Water", 20, "Water"];
} else if (encounterMethod == "goodRod") {
ES = ["Magikarp (22)", "Magikarp (22)", "Magikarp (23)", "Magikarp (24)", "Goldeen (22)", "Goldeen (22)", "Goldeen (23)", "Goldeen (24)", "Seaking (24)", "Seaking (25)"];
blockES = ["Dratini (25)", "Dratini (25)"];
blockScoresES = [10, "Water", 20, "Water"];
} else if (encounterMethod == "superRod") {
ES = ["Goldeen (42)", "Goldeen (42)", "Goldeen (43)", "Goldeen (43)", "Seaking (44)", "Seaking (45)", "Seaking (44)", "Seaking (45)", "Dratini (44)", "Dratini (45)"];
blockES = ["Dragonair (45)", "Dragonair (45)"];
blockScoresES = [20, "Water", 30, "Water"];
};
// SWAMP
} else if (loc == "swamp") {
if (encounterMethod == "land") {
if (TOD == "day"){
ES = ["Sentret (15)", "Jigglypuff (15)", "Paras (15)", "Sentret (16)", "Jigglypuff (16)", "Paras (16)", "Sentret (17)", "Jigglypuff (17)", "Paras (17)", "Murkrow (17)"];
blockES = ["Parasect (41)", "Furret (42)", "Pachirisu (47)", "Murkrow (37)", "Weepinbell (46)", "Chimecho (46)", "Voltorb (42)", "Duskull (38)", "Bagon (45)", "Floatzel (44)"];
} else if(TOD == "morning") {
ES = ["Sentret (15)", "Jigglypuff (15)", "Paras (15)", "Sentret (16)", "Jigglypuff (16)", "Paras (16)", "Sentret (17)", "Jigglypuff (17)", "Paras (17)", "Murkrow (17)"];
blockES = ["Parasect (41)", "Furret (42)", "Pachirisu (47)", "Murkrow (37)", "Weepinbell (46)", "Chimecho (46)", "Voltorb (42)", "Duskull (38)", "Bagon (45)", "Floatzel (44)"];
} else if (TOD == "night") {
ES = ["Sentret (15)", "Drowzee (15)", "Murkrow (15)", "Sentret (16)", "Hypno (16)", "Murkrow (16)", "Sentret (17)", "Drowzee (17)", "Murkrow (17)", "Hypno (17)"];
blockES = ["Parasect (41)", "Furret (42)", "Pachirisu (47)", "Hypno (37)", "Weepinbell (46)", "Chimecho (47)", "Voltorb (42)", "Duskull (38)", "Bagon (44)", "Floatzel (44)"];
};
blockScoresES = [3, "Plains", 5, "Plains", 10, "Plains", 5, "Forest", 8, "Forest", 15, "Forest", 10, "Peak", 28, "Peak", 56, "Peak", "combo", 35, "Forest", 10, "Water"];
} else if (encounterMethod == "water") {
ES = ["Magikarp (15)", "Magikarp (15)", "Magikarp (16)", "Magikarp (16)", "Magikarp (17)", "Magikarp (17)", "Goldeen (15)", "Goldeen (15)", "Goldeen (16)", "Goldeen (17)"];
blockES = ["Seaking (42)", "Murkrow (47)", "Duskull (48)"];
blockScoresES = [4, "Water", 10, "Water", 35, "Water"];
} else if (encounterMethod == "oldRod") {
ES = ["Magikarp (12)", "Magikarp (12)", "Magikarp (13)", "Magikarp (13)", "Magikarp (14)", "Magikarp (14)", "Magikarp (14)", "Magikarp (15)", "Magikarp (15)", "Magikarp (15)"];
blockES = ["Goldeen (17)", "Seaking (17)"];
blockScoresES = [2, "Water", 3, "Water"];
} else if (encounterMethod == "goodRod") {
ES = ["Magikarp (22)", "Magikarp (22)", "Magikarp (23)", "Magikarp (24)", "Goldeen (22)", "Goldeen (22)", "Goldeen (23)", "Goldeen (24)", "Seaking (24)", "Seaking (25)"];
blockES = ["Seaking (27)", "Dratini (29)"];
blockScoresES = [6, "Water", 10, "Water"];
} else if (encounterMethod == "superRod") {
ES = ["Goldeen (35)", "Goldeen (35)", "Goldeen (36)", "Goldeen (37)", "Seaking (35)", "Seaking (35)", "Seaking (36)", "Seaking (37)", "Dratini (36)", "Dratini (37)"];
blockES = ["Dragonair (42)", "Dragonair (45)"];
blockScoresES = [15, "Water", 20, "Water"];
};
// WASTELAND
} else if (loc == "wasteland") {
if (encounterMethod == "land") {
if (TOD == "day"){
ES = ["Kangaskhan (15)", "Onix (15)", "Magnemite (15)", "Machop (16)", "Onix (16)", "Magnemite (16)", "Kangaskhan (17)", "Onix (17)", "Magnemite (17)", "Machop (17)"];
blockES = ["Manectric (41)", "Illumise (46)", "Bellsprout (41)", "Medicham (44)", "Breloom (46)", "Machoke (40)", "Skorupi (44)", "Solrock (46)", "Golduck (45)", "Kingler (48)"];
} else if(TOD == "morning") {
ES = ["Kangaskhan (15)", "Onix (15)", "Magnemite (15)", "Machop (16)", "Onix (16)", "Magnemite (16)", "Kangaskhan (17)", "Machoke (17)", "Magnemite (17)", "Machop (17)"];
blockES = ["Manectric (41)", "Illumise (46)", "Bellsprout (41)", "Medicham (44)", "Breloom (46)", "Machoke (40)", "Skorupi (44)", "Solrock (45)", "Golduck (45)", "Kingler (48)"];
} else if (TOD == "night") {
ES = ["Fearow (15)", "Onix (15)", "Magnemite (15)", "Fearow (16)", "Onix (16)", "Magnemite (16)", "Fearow (17)", "Onix (17)", "Magnemite (17)", "Onix (17)"];
blockES = ["Manectric (41)", "Illumise (46)", "Bellsprout (41)", "Medicham (44)", "Breloom (46)", "Machoke (40)", "Skorupi (45)", "Solrock (45)", "Golduck (45)", "Kingler (48)"];
};
blockScoresES = [3, "Plains", 10, "Plains", 3, "Forest", 35, "Forest", 42, "Forest", 5, "Peak", 28, "Peak", 42, "Peak", 3, "Water", 10, "Water"];
} else if (encounterMethod == "water") {
ES = ["Wooper (22)", "Wooper (22)", "Wooper (23)", "Wooper (23)", "Wooper (24)", "Wooper (25)", "Tentacool (23)", "Tentacool (23)", "Tentacool (24)", "Tentacool (25)"];
blockES = ["Quagsire (25)", "Surskit (25)", "Surskit (25)"];
blockScoresES = [10, "Water", 20, "Forest", 20, "Forest"];
} else if (encounterMethod == "oldRod") {
ES = ["Magikarp (12)", "Magikarp (12)", "Magikarp (12)", "Magikarp (12)", "Magikarp (13)", "Magikarp (13)", "Goldeen (12)", "Goldeen (12)", "Goldeen (12)", "Goldeen (13)"];
blockES = ["Seaking (20)", "Seaking (20)"];
blockScoresES = [10, "Water", 20, "Water"];
} else if (encounterMethod == "goodRod") {
ES = ["Magikarp (22)", "Magikarp (22)", "Magikarp (23)", "Magikarp (24)", "Goldeen (22)", "Goldeen (22)", "Goldeen (23)", "Goldeen (24)", "Seaking (24)", "Seaking (25)"];
blockES = ["Dratini (25)", "Dratini (25)"];
blockScoresES = [10, "Water", 20, "Water"];
} else if (encounterMethod == "superRod") {
ES = ["Goldeen (42)", "Goldeen (42)", "Goldeen (43)", "Goldeen (43)", "Seaking (44)", "Seaking (45)", "Seaking (44)", "Seaking (45)", "Dratini (44)", "Dratini (45)"];
blockES = ["Dragonair (45)", "Dragonair (45)"];
blockScoresES = [20, "Water", 30, "Water"];
};
// WETLAND
} else if (loc == "wetland") {
if (encounterMethod == "land") {
if (TOD == "day"){
ES = [ "Spearow (15)", "Sentret (15)", "Farfetch'd (15)", "Spearow (16)", "Sentret (16)", "Farfetch'd (16)", "Spearow (17)", "Sentret (17)", "Farfetch'd (17)", "Ditto (17)"];
blockES = ["Furret (37)", "Surskit (40)", "Lombre (47)", "Farfetch'd (41)", "Pachirisu (43)", "Doduo (45)", "Golduck (40)", "Shelgon (46)", "Ditto (41)", "Buizel (45)"];
} else if(TOD == "morning") {
ES = ["Spearow (15)", "Sentret (15)", "Farfetch'd (15)", "Spearow (16)", "Sentret (16)", "Farfetch'd (16)", "Spearow (17)", "Sentret (17)", "Farfetch'd (17)", "Ditto (17)"];
blockES = ["Furret (37)", "Surskit (40)", "Lombre (47)", "Farfetch'd (41)", "Pachirisu (43)", "Doduo (45)", "Golduck (40)", "Shelgon (46)", "Ditto (41)", "Buizel (45)"];
} else if (TOD == "night") {
ES = ["Wooper (15)", "Wooper (15)", "Psyduck (15)", "Wooper (16)", "Quagsire (16)", "Psyduck (16)", "Wooper (17)", "Quagsire (17)", "Golduck (17)", "Golduck (17)"];
blockES = ["Furret (37)", "Surskit (40)", "Lombre (47)", "Farfetch'd (41)", "Pachirisu (43)", "Doduo (45)", "Golduck (40)", "Shelgon (46)", "Ditto (41)", "Buizel (44)"];
};
blockScoresES = [2, "Plains", 6, "Plains", 14, "Plains", 3, "Forest", 8, "Forest", 4, "Peak", 5, "Peak", 63, "Peak", 15, "Water", 35, "Water"];
} else if (encounterMethod == "water") {
ES = ["Poliwag (15)", "Poliwag (16)", "Poliwag (16)", "Wooper (15)", "Wooper (16)", "Wooper (16)", "Psyduck (16)", "Psyduck (17)", "Quagsire (16)", "Quagsire (17)"];
blockES = ["Quagsire (37)", "Golduck (37)", "Golduck (45)"];
blockScoresES = [3, "Water", 4, "Water", 6, "Water"];
} else if (encounterMethod == "oldRod") {
ES = ["Magikarp (12)", "Magikarp (12)", "Magikarp (13)", "Magikarp (13)", "Magikarp (14)", "Magikarp (15)", "Poliwag (12)", "Poliwag (13)", "Poliwag (14)", "Poliwag (15)"];
blockES = ["Poliwhirl (17)", "Poliwhirl (18)"];
blockScoresES = [2, "Water", 3, "Water"];
} else if (encounterMethod == "goodRod") {
ES = ["Poliwag (22)", "Poliwag (22)", "Poliwag (22)", "Poliwag (23)", "Poliwag (23)", "Poliwag (24)", "Poliwag (24)", "Poliwhirl (23)", "Poliwhirl (24)", "Poliwhirl (25)"];
blockES = ["Corphish (26)", "Corphish (28)"];
blockScoresES = [10, "Water", 14, "Water"];
} else if (encounterMethod == "superRod") {
ES = ["Poliwag (35)", "Poliwag (35)", "Poliwag (36)", "Poliwag (36)", "Poliwag (37)", "Poliwhirl (35)", "Poliwhirl (35)", "Poliwhirl (36)", "Poliwhirl (36)", "Poliwhirl (37)"];
blockES = ["Gyarados (44)", "Gyarados (47)"];
blockScoresES = [6, "Water", 9, "Water"];
};
};
// Retrieve entered values
var plains, forest, peak, water;
plains = Number(document.getElementById("plainsBlocks").value);
forest = Number(document.getElementById("forestBlocks").value);
peak = Number(document.getElementById("peakBlocks").value);
water = Number(document.getElementById("waterBlocks").value);
// search through block scores for types
//var blockTypes = ["Plains","Forest","Peak","Water"];
// also search for combo in case multi blocks needed
var plainsIndices = [];
var forestIndices = [];
var peakIndices = [];
var waterIndices = [];
var combinationType1 = [];
var combinationType2 = [];
var combinationIndices = [];
// loop through to find block types and their locations in the arrays
for (var i=0; i < blockScoresES.length; i++ ){
if ( blockScoresES[i] == "Plains" && blockScoresES[i+1] != "combo" && blockScoresES[i-2] != "combo" ){
plainsIndices.push( i );
} else if (blockScoresES[i] == "Forest" && blockScoresES[i+1] != "combo" && blockScoresES[i-2] != "combo") {
forestIndices.push(i);
} else if (blockScoresES[i] == "Peak" && blockScoresES[i+1] != "combo" && blockScoresES[i-2] != "combo") {
peakIndices.push(i);
} else if (blockScoresES[i] == "Water" && blockScoresES[i+1] != "combo" && blockScoresES[i-2] != "combo") {
waterIndices.push(i);
} else if (blockScoresES[i] == "combo") {
combinationIndices.push(i);
combinationType1.push(i);
combinationType2.push(i+3);
};
};
// get the combo type
var comboType1Index = combinationType1.map(arraySubtract);
var comboType2Index = combinationType2.map(arraySubtract);
// determine the ES block scores for each type
var plainsScoresES, forestScoresES, peakScoresES, waterScoresES, comboType1ScoreES, comboType2ScoreES;
// get the indices
plainsScoresES = plainsIndices.map(arraySubtract); // could also be used as index in ES arrays for mons
forestScoresES = forestIndices.map(arraySubtract);
peakScoresES = peakIndices.map(arraySubtract);
waterScoresES = waterIndices.map(arraySubtract);
comboType1ScoreES = combinationType1.map(arraySubtract);
comboType1ScoreES = comboType1ScoreES.map(arraySubtract);
comboType2ScoreES = combinationType2.map(arraySubtract);
comboType2ScoreES = comboType2ScoreES.map(arraySubtract);
var plainsRequired = [];
var forestRequired = [];
var peakRequired = [];
var waterRequired = [];
var combo1Required = [];
var combo2Required = [];
// get the actual values
plainsRequired = requiredBlocks(plainsRequired, plainsScoresES, blockScoresES);
forestRequired = requiredBlocks(forestRequired, forestScoresES, blockScoresES);
peakRequired = requiredBlocks(peakRequired, peakScoresES, blockScoresES);
waterRequired = requiredBlocks(waterRequired, waterScoresES, blockScoresES);
combo1Required = requiredBlocks(combo1Required, comboType1ScoreES, blockScoresES);
combo2Required = requiredBlocks(combo2Required, comboType2ScoreES, blockScoresES);
// get the name of the combo block type
var comboType1 = [];
var comboType2 = [];
comboType1 = requiredBlocks(comboType1, comboType1Index, blockScoresES);
comboType2 = requiredBlocks(comboType2, comboType2Index, blockScoresES);
// determine if user block scores are greater than required for each type, and return the locations
var plainsBlockES = [];
var forestBlockES = [];
var peakBlockES = [];
var waterBlockES = [];
var comboBlock1ES = [];
var comboBlock2ES = [];
var combinationIndicesOn = []; var comboBlock1ESOn = []; var comboBlock2ESOn = [];
plainsBlockES = userBlockCheck(plains, plainsRequired);
forestBlockES = userBlockCheck(forest, forestRequired);
peakBlockES = userBlockCheck(peak, peakRequired);
waterBlockES = userBlockCheck(water, waterRequired);
for (var i=0; i < comboType1.length; i++) {
comboBlock1ES = []; comboBlock2ES = [];
if ( comboType1[i] == "Plains") {
comboBlock1ES = userBlockCheckCombo(plains,combo1Required[i], i);
} else if ( comboType1[i] == "Forest") {
comboBlock1ES = userBlockCheckCombo(forest,combo1Required[i], i);
} else if ( comboType1[i] == "Peak") {
comboBlock1ES = userBlockCheckCombo(peak,combo1Required[i], i);
} else if ( comboType1[i] == "Water") {
comboBlock1ES = userBlockCheckCombo(water,combo1Required[i], i);
};
if ( comboType2[i] == "Plains") {
comboBlock2ES = userBlockCheckCombo(plains,combo2Required[i], i);
} else if ( comboType2[i] == "Forest") {
comboBlock2ES = userBlockCheckCombo(forest,combo2Required[i], i);
} else if ( comboType2[i] == "Peak") {
comboBlock2ES = userBlockCheckCombo(peak,combo2Required[i], i);
} else if ( comboType2[i] == "Water") {
comboBlock2ES = userBlockCheckCombo(water,combo2Required[i], i);
};
if (comboBlock1ES == 1) {
comboBlock1ESOn.push(i);
};
if (comboBlock2ES == 1) {
comboBlock2ESOn.push(i);
};
if (comboBlock1ES == 1 && comboBlock2ES == 1) {
combinationIndicesOn.push(combinationIndices[i]);
//comboBlock1ESOn = comboBlock1ESOn.push(i);
//comboBlock2ESOn = comboBlock2ESOn.push(i);
};
};
// return the mons who are brought in by the blocks
var ESnew = [];
var comboMon = [];
newMons(plainsBlockES, plainsScoresES, blockES, ESnew, combinationIndices ); // plains
newMons(forestBlockES, forestScoresES, blockES, ESnew, combinationIndices); // forest
newMons(peakBlockES, peakScoresES, blockES, ESnew, combinationIndices); // peak
newMons(waterBlockES, waterScoresES, blockES, ESnew, combinationIndices); // water
if (combinationIndicesOn.length > 0) {
newMons(comboBlock1ESOn, comboType1ScoreES, blockES,comboMon, combinationIndices);
};
// determine the index of active block mons
var blockMonIndexArray = [];
activeBlockMonIndex(plainsBlockES, plainsScoresES, blockMonIndexArray ); // plains
activeBlockMonIndex(forestBlockES, forestScoresES, blockMonIndexArray); // forest
activeBlockMonIndex(peakBlockES, peakScoresES, blockMonIndexArray); // peak
activeBlockMonIndex(waterBlockES, waterScoresES, blockMonIndexArray); // water
// fill the remaining encounter slots
var ESout = fillES(ESnew, ES, comboMon, blockMonIndexArray, combinationIndicesOn, combinationIndices);
// create array of slot numbers
var slotNum = []; var i;
for (i = 0; i <= 9; i++) {
slotNum.push(i);
};
// print the results
var ESTable = ESout.join("<br />");
var slotTable = slotNum.join("<br />");
document.getElementById("slotResults").innerHTML = slotTable;
document.getElementById("ESResults").innerHTML = ESTable;
};
function arraySubtract(newArray) {
newArray = newArray - 1;
return newArray;
};
function requiredBlocks( scores, blockIndices, blockScoresES ) {
var i;
for (i = 0; i < blockIndices.length; i++) {
scores.push(blockScoresES[blockIndices[i]]);
};
return scores;
};
function userBlockCheck( userScore, reqScore ) {
var i; var encounterArray = [];
for (i = 0; i < reqScore.length; i++ ) {
if (userScore >= reqScore[i]) {
encounterArray.push(i);
};
};
return encounterArray;
};
function userBlockCheckCombo( userScore, reqScore, i) {
var encounterArray = [];
if (userScore >= reqScore) {
encounterArray = 1;
};
return encounterArray;
};
function newMons(scoreIndex, score, mons, monArray, comboIndex) {
// scoreIndex: which of blocks are active based on user score
// score: indices of block type in blockScoreES
// mons: which mons are now active -- should correspond to score (all block mons)
// comboIndex: where "combo" occurs in the block mon ES array
var i; var mons; var blockScoreIndex; var monIndex;
for (i = 0; i < scoreIndex.length; i++) {
blockScoreIndex = score[scoreIndex[i]];
if (blockScoreIndex > comboIndex[1]) {
blockScoreIndex -= 6;
} else if (blockScoreIndex > comboIndex[0]) {
blockScoreIndex -= 3;
};
monIndex = Math.floor(blockScoreIndex/2);
if (monIndex == NaN) {
monIndex = [];
}
monArray.push(mons[monIndex]);
};
return monArray;
};
function activeBlockMonIndex(scoreIndex, score, indexArray) {
// scoreIndex: which of blocks are active based on user score
// score: indices of block type in blockScoreES
// indexArray: array of indicies with all activated block mons
var i; var blockScoreIndex;
for (i = 0; i < scoreIndex.length; i++) {
blockScoreIndex = score[scoreIndex[i]];
indexArray.push(blockScoreIndex);
};
return indexArray;
};
function fillES( blockMons, defaultMons, comboMons, scoreIndex, comboIndex, comboLoc ) {
// blockMons: names/lvl of Pokemon turned on by blocks
// defaultMons: names/lvl of default Pokemon slots
// comboMons: names/lvl of combo Pokemon turned on by blocks
// scoreIndex: index of block score in blockES array
// comboIndex: index of "combo" turned on in blockES array
// comboLoc: location of "combo" in blockES array
// peak, night, land, 28, 56, 35, 5
/*
// THIS COMMENTED SECTION IS WRONG, BUT KEEPING IT JUST IN CASE
// loop through the blockMons turned on
for (var i = 0; i < blockMons.length; i++) {
if (!comboLoc || (scoreIndex[i] < comboLoc[0])) {
defaultMons.splice(scoreIndex[i]/2, 1, blockMons[i]);
} else if (scoreIndex[i] > comboLoc[0] && (scoreIndex[i] < comboLoc[1] || comboLoc.length == 1)) {
defaultMons.splice(Math.floor((scoreIndex[i]-3)/2), 1, blockMons[i]);
} else if (comboLoc.length == 2 && scoreIndex[i]> comboLoc[1]) {
defaultMons.splice(Math.floor((scoreIndex[i]-6)/2), 1, blockMons[i]);
}
}
// loop through the combo mons
if (comboMons) {
for (var i = 0; i < comboMons.length; i++) {
if (comboLoc.length == 1 || comboIndex[i] == comboLoc[0]) {
defaultMons.splice(Math.floor((comboIndex[i]-1)/2), 1, comboMons[i]);
} else if (comboLoc.length == 2 && comboIndex[i] == comboLoc[1]) {
defaultMons.splice(Math.floor((comboIndex[i]-1-3)/2), 1, comboMons[i]);
}
}
}
return defaultMons;
*/
// determine the priorities
var blockScoreIndex; var i; var allMons = []; var j; var comboFlag;
comboFlag = 0;
for (i = 0; i < blockMons.length + comboMons.length; i++) {
if ( i >= blockMons.length) {
blockScoreIndex = 50;
} else {
blockScoreIndex = scoreIndex[i-comboFlag];
}
if (blockScoreIndex < comboIndex[comboFlag] && comboMons.length > 0) {
allMons.push(blockMons[i-comboFlag]);
} else if (blockScoreIndex > comboIndex[comboFlag] && comboFlag <= comboMons.length && comboMons.length > 0) {
allMons.push(comboMons[comboFlag]);
comboFlag += 1;
} else {
allMons.push(blockMons[i-comboFlag]);
}
}
// determine the length of the current ES array to determine starting index
if (allMons[0] == undefined) {
var numMons = 0;
allMons = [];
} else {
var numMons = allMons.length;
};
// build the rest of the array
for (i = numMons; i < defaultMons.length; i++) {
allMons.push(defaultMons[i]);
};
return allMons;
};
</script>
<style type="text/css">
table, th, td {
text-align: center;
padding-left: 15px;
padding-right: 15px;
}
</style>
</head>
<body>
<h2>What this does</h2>
<p>This calculator is a tool to help determine the encounter slots for the HeartGold & SoulSilver Safari Zone. Simply enter in the information for each field and click Calculate to determine which Pokémon occupy which encounter slots. The encounter slot tables and time for each block upgrade can be found on the <a href="https://sites.google.com/site/pokemonslots/gen-iv/safari-zone" target="_blank">Safari Zone slot webpage</a>. Enjoy!</p>
<h2>Terms</h2>
<dl>
<strong><dt>Area</dt></strong>
<dd>The region in the Safari Zone where you are searching for Pokémon. The areas can be managed on the machine to the right of the Safari Zone clerk.</dd>
<strong><dt>Time of Day</dt></strong>
<dd>The time period in which you are trying to RNG. Choices include Morning, Day, or Night.</dd>
<strong><dt>Encounter Method</dt></strong>
<dd>How you encounter the Pokémon. The options are in grass (land), surfing (water), or fishing (old/good/super rod).</dd>
<strong><dt>Block Scores</dt></strong>
<dd>The <em>total</em> value of the block types in your area. Each block "levels up" after a certain amount of time of being placed in the area, allowing it to count as multiple blocks. See the "Block Scores" tab on the <a href="https://sites.google.com/site/pokemonslots/gen-iv/safari-zone" target="_blank">encounter slots</a> for these time periods.</dd>
<strong><dt>Slot Number</dt></strong>
<dd>The encounter slot number that is occupied. These values correspond to those in the RNG Reporter/PPRNG for each frame.</dd>
<strong><dt>lvl</dt></strong>
<dd>The level of the Pokémon that will appear.</dd>
</dl>
<h3>Credits</h3>
<p>Questions/comments/concerns can be directed to shiny finder on <a href="https://www.smogon.com/forums/members/shiny-finder.206479/" target="_blank">Smogon</a> (preferable) or as an issue on <a href="https://github.com/shinyfinder" target="_blank">GitHub</a>.</p>
<hr />
<h2>The Calculator</h2>
<form>
<!-- Area Select -->
<strong>Select the area you wish to RNG in:</strong>
<select name="area" id="area">
<option value="desert">Desert</option>
<option value="forest">Forest</option>
<option value="marshland">Marshland</option>
<option value="meadow">Meadow</option>
<option value="mountain">Mountain</option>
<option value="peak">Peak</option>
<option value="plains">Plains</option>
<option value="rockyBeach">Rocky Beach</option>
<option value="savannah">Savannah</option>
<option value="swamp">Swamp</option>
<option value="wasteland">Wasteland</option>
<option value="wetland">Wetland</option>
</select>
<br />
<strong>Select the time of day: </strong>
<select name="timeOfDay" id="timeOfDay">
<option value="day">Day</option>
<option value="morning">Morning</option>
<option value="night">Night</option>
</select>
<br />
<strong>Select the encounter method:</strong>
<select name="method" id="method">
<option value="land">Land</option>
<option value="water">Water</option>
<option value="oldRod">Old Rod</option>
<option value="goodRod">Good Rod</option>
<option value="superRod">Super Rod</option>
</select>
</form>
<br />
<form>
<!-- Block Scores -->
<strong>Enter the total block scores in your selected area:</strong><br />
<!-- Plains -->
<label for="plainsBlocks" class="formData plainsBlocks">Plains Block Scores:</label>
<input type="number" name="plainsBlocks" id="plainsBlocks" class="formData plainsBlocks" style="width: 50px;" value="0" min="0" /><br />
<!-- Forest -->
<label for="forestBlocks" class="formData forestBlocks">Forest Block Scores:</label>
<input type="number" name="forestBlocks" id="forestBlocks" class="formData forestBlocks" style="width: 50px;" value="0" min="0" /> <br />
<!-- Peak -->
<label for="peakBlocks" class="formData peakBlocks">Peak Block Scores:</label>
<input type="number" name="peakBlocks" id="peakBlocks" class="formData peakBlocks" style="width: 50px;" value="0" min="0" /><br />
<!-- Water -->
<label for="waterBlocks" class="formData waterBlocks">Water Block Scores:</label>
<input type="number" name="waterBlocks" id="waterBlocks" class="formData waterBlocks" style="width: 50px;" value="0" min="0" />
<br />
<!-- Form Buttons -->
<br />
<input type="reset" class="formData Button" onclick="document.getElementById('Results').innerHTML = ''"/>
<input type="button" onclick="Calc()" value="Calculate" class="formData Button" />
</form>
<br />
<table>
<tr>
<th>Slot Number</th>
<th>Pokémon (lvl)</th>
</tr>
<tr>
<td id="slotResults"></td>
<td id="ESResults"></td>
</tr>
</table>
</body>
</html>