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Implement eye model #21

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shoeffner opened this issue Nov 29, 2017 · 2 comments
Closed

Implement eye model #21

shoeffner opened this issue Nov 29, 2017 · 2 comments
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@shoeffner
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This will allow to accurately project the detected pupil into 3D space to eventually cast a ray onto the screen.

@shoeffner shoeffner added this to the Thesis Submission milestone Nov 29, 2017
@shoeffner shoeffner self-assigned this Nov 29, 2017
@shoeffner shoeffner mentioned this issue Nov 29, 2017
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@shoeffner
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9607bca implements a crude variant of this, but the model does not seem to work well.

Next steps:
Use assumed orthogonal projection of face and project pupil onto a model eye ball instead of the flat mapping between the two eye corner points.

@shoeffner
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Won't fix until submission, thus closing this.

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