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Converter.h
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Converter.h
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/*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 3 of the License, or
* (at your option) any later version.
*
* Written (W) 2011 Sergey Lisitsyn
* Copyright (C) 2011 Sergey Lisitsyn
*/
#ifndef CONVERTER_H_
#define CONVERTER_H_
#include <shogun/lib/config.h>
#include <shogun/lib/common.h>
#include <shogun/base/SGObject.h>
#include <shogun/features/Features.h>
namespace shogun
{
/** @brief class Converter used to convert data
*
*/
class CConverter : public CSGObject
{
public:
/** constructor */
CConverter() : CSGObject() {};
/** destructor */
virtual ~CConverter() {};
/** get name */
virtual const char* get_name() const { return "Converter"; }
/** applies to the given data, returning converted features
* (e.g. dense embedding of string features)
* @param features features to convert
* @return converted features
*/
virtual CFeatures* apply(CFeatures* features) = 0;
};
}
#endif /* CONVERTER_H_ */