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tk-multi-loader2.yml
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tk-multi-loader2.yml
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# Copyright (c) 2017 Shotgun Software Inc.
#
# CONFIDENTIAL AND PROPRIETARY
#
# This work is provided "AS IS" and subject to the Shotgun Pipeline Toolkit
# Source Code License included in this distribution package. See LICENSE.
# By accessing, using, copying or modifying this work you indicate your
# agreement to the Shotgun Pipeline Toolkit Source Code License. All rights
# not expressly granted therein are reserved by Shotgun Software Inc.
################################################################################
includes:
- ../app_locations.yml
################################################################################
# 3dsmax
settings.tk-multi-loader2.3dsmax:
actions_hook: "{engine}/tk-multi-loader2/basic/scene_actions.py"
action_mappings:
3dsmax Scene: [import, reference]
Alembic Cache: [import]
Image: [texture_node]
Rendered Image: [texture_node]
Texture: [texture_node]
entities:
- caption: Assets
entity_type: Asset
filters:
- [project, is, '{context.project}']
hierarchy: [sg_asset_type, code]
- caption: Shots
entity_type: Shot
filters:
- [project, is, '{context.project}']
hierarchy: [sg_sequence, code]
- caption: My Tasks
entity_type: Task
filters:
- [task_assignees, is, '{context.user}']
- [project, is, '{context.project}']
hierarchy: [entity, content]
location: "@apps.tk-multi-loader2.location"
# flame
settings.tk-multi-loader2.flame:
actions_hook: '{engine}/tk-multi-loader2/flame_loader_actions.py'
action_mappings:
Flame Batch File: [load_setup]
Flame Quicktime: [load_clip]
Flame Render: [load_clip]
Flame OpenClip: [load_clip]
Photoshop Image: [load_clip]
Rendered Image: [load_clip]
Image: [load_clip]
Movie: [load_clip]
Texture: [load_clip]
entity_mappings:
Shot: [load_batch]
CutItem: [load_batch]
location: "@apps.tk-multi-loader2.location"
# houdini
settings.tk-multi-loader2.houdini:
action_mappings:
Alembic Cache: [import]
Houdini Scene: [merge]
Image: [file_cop]
Photoshop Image: [file_cop]
Rendered Image: [file_cop]
Texture: [file_cop]
entities:
- caption: Assets
entity_type: Asset
filters:
- [project, is, '{context.project}']
hierarchy: [sg_asset_type, code]
- caption: Assets - Linked
entity_type: Asset
filters:
- [ linked_projects, is, "{context.project}" ]
hierarchy: [ project.Project.name, sg_asset_type, code ]
- caption: Shots
entity_type: Shot
filters:
- [project, is, '{context.project}']
hierarchy: [sg_sequence, code]
- caption: My Tasks
entity_type: Task
filters:
- [task_assignees, is, '{context.user}']
- [project, is, '{context.project}']
hierarchy: [entity, content]
publish_filters: [["sg_status_list", "is_not", null]]
location: "@apps.tk-multi-loader2.location"
# mari
settings.tk-multi-loader2.mari:
action_mappings:
Alembic Cache: [geometry_import]
entities:
- caption: Assets
entity_type: Asset
filters:
- [project, is, '{context.project}']
hierarchy: [sg_asset_type, code]
publish_filters: []
- caption: Assets - Linked
entity_type: Asset
filters:
- [ linked_projects, is, "{context.project}" ]
hierarchy: [ project.Project.name, sg_asset_type, code ]
- caption: My Tasks
entity_type: Task
filters:
- [task_assignees, is, '{context.user}']
- [project, is, '{context.project}']
hierarchy: [entity, content]
publish_filters: []
title_name: Import
location: '@apps.tk-multi-loader2.location'
# maya
settings.tk-multi-loader2.maya:
action_mappings:
Alembic Cache: [reference, import]
Image: [texture_node, image_plane]
Maya Scene: [reference, import]
Photoshop Image: [texture_node, image_plane]
Rendered Image: [texture_node, image_plane]
Texture: [texture_node, image_plane]
entities:
- caption: Assets
entity_type: Asset
filters:
- [project, is, "{context.project}"]
hierarchy: [sg_asset_type, code]
- caption: Assets - Linked
entity_type: Asset
filters:
- [ linked_projects, is, "{context.project}" ]
hierarchy: [ project.Project.name, sg_asset_type, code ]
- caption: Shots
entity_type: Shot
filters:
- [project, is, "{context.project}"]
hierarchy: [sg_sequence, code]
- caption: My Tasks
entity_type: Task
filters:
- [task_assignees, is, "{context.user}"]
- [project, is, "{context.project}"]
hierarchy: [entity, content]
publish_filters: [["sg_status_list", "is_not", null]]
location: "@apps.tk-multi-loader2.location"
# nuke
settings.tk-multi-loader2.nuke:
action_mappings:
Alembic Cache: [read_node]
Flame Render: [read_node]
Flame Quicktime: [read_node]
Image: [read_node]
Movie: [read_node]
Nuke Script: [script_import]
Photoshop Image: [read_node]
Rendered Image: [read_node]
Texture: [read_node]
entities:
- caption: Assets
entity_type: Asset
filters:
- [project, is, '{context.project}']
hierarchy: [sg_asset_type, code]
- caption: Assets - Linked
entity_type: Asset
filters:
- [ linked_projects, is, "{context.project}" ]
hierarchy: [ project.Project.name, sg_asset_type, code ]
- caption: Shots
entity_type: Shot
filters:
- [project, is, '{context.project}']
hierarchy: [sg_sequence, code]
- caption: My Tasks
entity_type: Task
filters:
- [task_assignees, is, '{context.user}']
- [project, is, '{context.project}']
hierarchy: [entity, content]
publish_filters: [["sg_status_list", "is_not", null]]
location: "@apps.tk-multi-loader2.location"
# nuke studio (actions hook)
settings.tk-multi-loader2.nukestudio.project:
actions_hook: '{self}/tk-nuke_actions.py'
action_mappings:
Image: [clip_import]
Movie: [clip_import]
Rendered Image: [clip_import]
entities:
- caption: Assets
entity_type: Asset
filters:
- [project, is, '{context.project}']
hierarchy: [sg_asset_type, code]
- caption: Assets - Linked
entity_type: Asset
filters:
- [ linked_projects, is, "{context.project}" ]
hierarchy: [ project.Project.name, sg_asset_type, code ]
- caption: Shots
entity_type: Shot
filters:
- [project, is, '{context.project}']
hierarchy: [sg_sequence, code]
- caption: My Tasks
entity_type: Task
filters:
- [task_assignees, is, '{context.user}']
- [project, is, '{context.project}']
hierarchy: [entity, content]
publish_filters: [["sg_status_list", "is_not", null]]
location: "@apps.tk-multi-loader2.location"
settings.tk-multi-loader2.nukestudio:
actions_hook: '{self}/tk-nuke_actions.py'
action_mappings:
Alembic Cache: [read_node]
Image: [read_node]
Movie: [read_node]
Nuke Script: [script_import]
NukeStudio Project: [open_project]
Photoshop Image: [read_node]
Rendered Image: [read_node]
Texture: [read_node]
entities:
- caption: Assets
entity_type: Asset
filters:
- [project, is, '{context.project}']
hierarchy: [sg_asset_type, code]
- caption: Assets - Linked
entity_type: Asset
filters:
- [ linked_projects, is, "{context.project}" ]
hierarchy: [ project.Project.name, sg_asset_type, code ]
- caption: Shots
entity_type: Shot
filters:
- [project, is, '{context.project}']
hierarchy: [sg_sequence, code]
- caption: My Tasks
entity_type: Task
filters:
- [task_assignees, is, '{context.user}']
- [project, is, '{context.project}']
hierarchy: [entity, content]
publish_filters: [["sg_status_list", "is_not", null]]
location: "@apps.tk-multi-loader2.location"
# photoshop
settings.tk-multi-loader2.photoshop:
action_mappings:
Photoshop Image: [add_as_a_layer, open_file]
Rendered Image: [add_as_a_layer, open_file]
Image: [add_as_a_layer, open_file]
Texture: [add_as_a_layer, open_file]
entities:
- caption: Assets
entity_type: Asset
filters:
- [project, is, '{context.project}']
hierarchy: [sg_asset_type, code]
- caption: Shots
entity_type: Shot
filters:
- [project, is, '{context.project}']
hierarchy: [sg_sequence, code]
- caption: My Tasks
entity_type: Task
filters:
- [task_assignees, is, '{context.user}']
- [project, is, '{context.project}']
hierarchy: [entity, content]
publish_filters: [["sg_status_list", "is_not", null]]
location: "@apps.tk-multi-loader2.location"
# after effects
settings.tk-multi-loader2.aftereffects:
action_mappings:
After Effects Project: [add_to_project, add_to_comp]
Maya Scene: [add_to_project, add_to_comp]
Photoshop Image: [add_to_project, add_to_comp]
Rendered Image: [add_to_project, add_to_comp]
Image: [add_to_project, add_to_comp]
Movie: [add_to_project, add_to_comp]
Texture: [add_to_project, add_to_comp]
entities:
- caption: Assets
entity_type: Asset
filters:
- [project, is, '{context.project}']
hierarchy: [sg_asset_type, code]
- caption: Shots
entity_type: Shot
filters:
- [project, is, '{context.project}']
hierarchy: [sg_sequence, code]
- caption: My Tasks
entity_type: Task
filters:
- [task_assignees, is, '{context.user}']
- [project, is, '{context.project}']
hierarchy: [entity, content]
actions_hook: "{engine}/tk-multi-loader2/basic/scene_actions.py"
publish_filters: [["sg_status_list", "is_not", null]]
location: "@apps.tk-multi-loader2.location"
# motion builder
settings.tk-multi-loader2.motionbuilder:
entities:
- caption: Assets
entity_type: Asset
filters:
- [project, is, '{context.project}']
hierarchy: [sg_asset_type, code]
- caption: Shots
entity_type: Shot
filters:
- [project, is, '{context.project}']
hierarchy: [sg_sequence, code]
- caption: My Tasks
entity_type: Task
filters:
- [task_assignees, is, '{context.user}']
- [project, is, '{context.project}']
hierarchy: [entity, content]
location: "@apps.tk-multi-loader2.location"
# alias
settings.tk-multi-loader2.alias:
action_mappings:
Alias File: [import, import_as_reference]
Wref File: [reference]
Igs File: [import, import_as_reference]
Stp File: [import, import_as_reference]
Stl File: [import, import_as_reference]
Jt File: [import, import_as_reference]
Catpart File: [import, import_as_reference]
Catproduct File: [import, import_as_reference]
Fbx File: [import]
Motion Builder FBX: [import]
ICEM: [import]
Image: [texture_node]
Photoshop Image: [texture_node]
Tif File: [texture_node]
Bmp File: [texture_node]
Obj File: [import_subdiv]
Tsm File: [import_subdiv]
F3d File: [import_subdiv]
Sf3d File: [import_subdiv]
entities:
- caption: Assets
entity_type: Asset
filters:
- [project, is, '{context.project}']
hierarchy: [sg_asset_type, code]
- caption: Assets - Linked
entity_type: Asset
filters:
- [linked_projects, is, "{context.project}"]
hierarchy: [project.Project.name, sg_asset_type, code]
- caption: My Tasks
entity_type: Task
filters:
- [task_assignees, is, '{context.user}']
- [project, is, '{context.project}']
hierarchy: [entity, content]
actions_hook: "{engine}/tk-multi-loader2/basic/scene_actions.py"
publish_filters: [["sg_status_list", "is_not", null]]
location: "@apps.tk-multi-loader2.location"
# VRED
settings.tk-multi-loader2.vred:
action_mappings:
Alias File: [import, import_with_options, smart_reference]
Igs File: [import, import_with_options, smart_reference]
Iges File: [ import, import_with_options, smart_reference ]
Stp File: [import, import_with_options, smart_reference]
Stl File: [import, import_with_options, smart_reference]
Jt File: [import, import_with_options, smart_reference]
Catpart File: [import, import_with_options, smart_reference]
Fbx File: [import, import_with_options, smart_reference]
Motion Builder FBX: [import, import_with_options, smart_reference]
VRED Scene: [import, import_with_options, smart_reference]
Osb File: [import, import_with_options, smart_reference]
Image: [import_sceneplate]
Rendered Image: [import_sceneplate]
entities:
- caption: Assets
entity_type: Asset
filters:
- [project, is, '{context.project}']
hierarchy: [sg_asset_type, code]
- caption: Assets - Linked
entity_type: Asset
filters:
- [linked_projects, is, "{context.project}"]
hierarchy: [project.Project.name, sg_asset_type, code]
- caption: My Tasks
entity_type: Task
filters:
- [task_assignees, is, '{context.user}']
- [project, is, '{context.project}']
hierarchy: [entity, content]
actions_hook: "{engine}/tk-multi-loader2/basic/scene_actions.py"
publish_filters: [["sg_status_list", "is_not", null]]
location: "@apps.tk-multi-loader2.location"