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index.js
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index.js
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const fs = require(`node:fs`);
const path = require(`node:path`);
const { Client, Collection, Events, GatewayIntentBits } = require(`discord.js`);
const { token } = require(`./config.json`);
// Create client instance
const client = new Client({ intents: [GatewayIntentBits.Guilds] });
// Dynamically retrieve commands from 'commands' directory
client.commands = new Collection(); // Stores command names and modules
const foldersPath = path.join(__dirname, `commands`);
const commandFolders = fs.readdirSync(foldersPath);
for (const folder of commandFolders) {
const commandsPath = path.join(foldersPath, folder);
const commandFiles = fs.readdirSync(commandsPath).filter(file => file.endsWith(`.js`));
for (const file of commandFiles) {
const filePath = path.join(commandsPath, file);
const command = require(filePath);
// Add a new item to the collection with the command name as the key and the exported command module as the value
if (`data` in command && `execute` in command) {
client.commands.set(command.data.name, command);
} else {
console.log(`[WARNING] - The command at ${filePath} is missing a required 'data' or 'execute' property.`);
}
}
}
// Run this when client comes online
client.once(Events.ClientReady, c => {
console.log(`${c.user.tag} is online!`);
});
// Handle command execution
client.on(Events.InteractionCreate, async interaction => {
if (!interaction.isChatInputCommand()) return;
const command = interaction.client.commands.get(interaction.commandName);
if (!command) {
console.error(`No command matching ${interaction.commandName} was found.`);
return;
}
try {
await command.execute(interaction);
} catch (error) {
console.error(error);
if (interaction.replied || interaction.deferred) {
await interaction.followUp({ content: `There was an error while executing this command!`, ephemeral: true });
} else {
await interaction.reply({ content: `There was an error while executing this command!`, ephemeral: true });
}
}
});
client.login(token);