forked from shadow1ng/grdp
/
util.go
52 lines (46 loc) · 1 KB
/
util.go
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package core
import (
"crypto/rand"
"encoding/binary"
"unicode/utf16"
)
func Reverse(s []byte) []byte {
for i, j := 0, len(s)-1; i < j; i, j = i+1, j-1 {
s[i], s[j] = s[j], s[i]
}
return s
}
func Random(n int) []byte {
const alpha = "0123456789ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz"
var bytes = make([]byte, n)
rand.Read(bytes)
for i, b := range bytes {
bytes[i] = alpha[b%byte(len(alpha))]
}
return bytes
}
func convertUTF16ToLittleEndianBytes(u []uint16) []byte {
b := make([]byte, 2*len(u))
for index, value := range u {
binary.LittleEndian.PutUint16(b[index*2:], value)
}
return b
}
// s.encode('utf-16le')
func UnicodeEncode(p string) []byte {
return convertUTF16ToLittleEndianBytes(utf16.Encode([]rune(p)))
}
func UnicodeDecode(p []byte) string {
b := make([]byte, 2)
n := make([]uint16, 0, len(p)/2)
for i, v := range p {
if i%2 == 0 {
b[0] = v
} else {
b[1] = v
a := binary.LittleEndian.Uint16(b)
n = append(n, a)
}
}
return string(utf16.Decode(n))
}