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ClassInitGenerator.csproj
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ClassInitGenerator.csproj
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<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003" ToolsVersion="3.5">
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProductVersion>9.0.30718</ProductVersion>
<SchemaVersion>2.0</SchemaVersion>
<ProjectGuid>{166940A1-2C91-4BD0-B72B-A517FBD8BF0B}</ProjectGuid>
<OutputType>Exe</OutputType>
<AppDesignerFolder>Properties</AppDesignerFolder>
<RootNamespace>ClassInitGenerator</RootNamespace>
<AssemblyName>ClassInitGenerator</AssemblyName>
<SccProjectName>SAK</SccProjectName>
<SccLocalPath>SAK</SccLocalPath>
<SccAuxPath>SAK</SccAuxPath>
<SccProvider>SAK</SccProvider>
<OldToolsVersion>2.0</OldToolsVersion>
<WarningLevel>4</WarningLevel>
<AssemblyOriginatorKeyFile>..\..\..\Support\MSSharedLibKey.snk</AssemblyOriginatorKeyFile>
<SignAssembly Condition="'$(SignAssembly)' == '' And Exists('$(AssemblyOriginatorKeyFile)')">true</SignAssembly>
<SignedSym Condition="'$(SignAssembly)' == 'true'">SIGNED</SignedSym>
<DelaySign>true</DelaySign>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>..\..\..\Bin\Debug\</OutputPath>
<DefineConstants>TRACE;DEBUG;$(SignedSym)</DefineConstants>
<ErrorReport>prompt</ErrorReport>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<DebugType>pdbonly</DebugType>
<Optimize>true</Optimize>
<OutputPath>..\..\..\Bin\Release\</OutputPath>
<DefineConstants>TRACE;$(SignedSym)</DefineConstants>
<ErrorReport>prompt</ErrorReport>
</PropertyGroup>
<ItemGroup>
<Reference Include="System" />
<Reference Include="System.Data" />
<Reference Include="System.Xml" />
</ItemGroup>
<ItemGroup>
<Compile Include="ReflectionCacheGenerator.cs" />
<Compile Include="Libraries\InitGenerator.cs" />
<Compile Include="Libraries\LibraryDef.cs" />
<Compile Include="Generator.cs" />
<Compile Include="Properties\AssemblyInfo.cs" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\..\..\..\..\ndp\fx\src\Core\Microsoft\Scripting\Microsoft.Scripting.Core.csproj">
<Project>{2AE75F5A-CD1F-4925-9647-AF4D1C282FB4}</Project>
<Name>Microsoft.Scripting.Core</Name>
</ProjectReference>
<ProjectReference Include="..\..\..\Runtime\Microsoft.Scripting\Microsoft.Scripting.csproj">
<Project>{EB66B766-6354-4208-A3D4-AACBDCB5C3B3}</Project>
<Name>Microsoft.Scripting</Name>
</ProjectReference>
<ProjectReference Include="..\Ruby\Ruby.csproj">
<Project>{7F6984B4-EE6D-4E6F-ABB1-E210D7DC4FDD}</Project>
<Name>Ruby %28Languages\Ruby\Ruby%29</Name>
</ProjectReference>
</ItemGroup>
<Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
Other similar extension points exist, see Microsoft.Common.targets.
<Target Name="BeforeBuild">
</Target>
<Target Name="AfterBuild">
</Target>
-->
</Project>