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Update: I dig into it a little bit and found that the GraphicsData parsed by SVGScene will contain several points which is NaN, which is likely the reason that makes the filling wrong
Target:
Rendered:
The background color and the rotation angle can be safely ignored, the main issue lands on the incorrectness of filling the red color
I also encountered the same problem, which is correct in the image rendering, but app.stage.children[0].children[0].root.children[0].children[0].children[0].children[0].geometry.points is wrong.
From 882 to 889 are all NaN, which will affect my calculations. point.svg.zip
Target:
Rendered:
Source SVG:
clampy.svg.zip
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