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main.c
48 lines (39 loc) · 1.01 KB
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main.c
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#include"include/2048lib.h"
int main(void)
{
struct Screen scr;
int board[16]={};
int key=0;
int score=0;
int count=0;
srand((unsigned)time(NULL));
set_screen(&scr);
initial_condition(board);
board_print(board,score,count);
while(key!='q')
{
key=getch();
switch (key)
{
case 'w' :
case KEY_UP : score+=up(board,&count); break;
case 's' :
case KEY_DOWN : score+=down(board,&count); break;
case 'a' :
case KEY_LEFT : score+=left(board,&count); break;
case 'd' :
case KEY_RIGHT : score+=right(board,&count); break;
case '[' : key=save(board,score,count); break;
case ']' : load(board,&score,&count); break;
case 'r' : retry(board,&score,&count); break;
case 'q' : key=quit(board,score,count); break;
default : break;
}
board_print(board,score,count);
if(end_check(board))
if(gameend(board,&score,&count))
key='q';
}
endwin();
return 0;
}