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Copyright (C) 2013, Sigma-Tau Productions. | ||
All rights reserved. | ||
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Redistribution and use in source and binary forms, with or without | ||
modification, are permitted provided that the following conditions are met: | ||
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1. Redistributions of source code must retain the above copyright notice, this | ||
list of conditions and the following disclaimer. | ||
2. Redistributions in binary form must reproduce the above copyright notice, | ||
this list of conditions and the following disclaimer in the documentation | ||
and/or other materials provided with the distribution. | ||
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THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND | ||
ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR | ||
ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
(INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
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The views and conclusions contained in the software and documentation are those | ||
of the authors and should not be interpreted as representing official policies, | ||
either expressed or implied, of the FreeBSD Project. |
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Sigtopolis | ||
========== | ||
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An open-source city simulator, powered by slick2d and isomatrix. | ||
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Sigtopolis is an open-source city simulation game, using the | ||
slick2d/lwjgl libraries for rendering, sound, and | ||
pathfinding, as well as the custom-made Isomatrix game engine. | ||
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Isomatrix uses Java and is therefore cross-platform on any 32 or | ||
64 bit system supporting LWJGL. | ||
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Support can be found at http://sigmatauproductions.com/sigtopolis | ||
as well as on irc.bladerock.net, in channel #sigtau-dev. |