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I have succeeded in resolving the second problem by twisting the "Export" function in the class "GeoOBJExporter". Now I can get the PNG when given column and row and level detail of a tile. But the 1st problem still exists, could you give some hint?
I followed the document in https://github.com/SimBlocks/OneWorldSDKforUnity/blob/main/docs/ExternalData.md to create offline imagery map. I could see the big picture, but still had 2 small problems.
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