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This is a Golang fluid simulator using the "Smoothed-particle hydrodynamics (SPH)" method

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SimonWaldherr/FluidSimASCII

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FluidSimASCII

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This is a Golang fluid simulator using the "Smoothed-particle hydrodynamics (SPH)" method.

origin

It is based on the C code from davidedc/Ascii-fluid-simulation-deobfuscated, which is the best de-obfuscated version of Yusuke Endoh's
"Most complex ASCII fluid" obfuscated C code competition 2012 entry.
The original code of Yusuke Endoh is in the repo of the "International Obfuscated C Code Contest". The code contained there, respectively the entire repository, is under the CC-0 license.

run

You can run it like this:

go run fluidSim.go < demo/demo01.txt

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