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[Feature]: dedicated quicksaving integration #69

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LRTNZ opened this issue Sep 27, 2021 · 2 comments
Open

[Feature]: dedicated quicksaving integration #69

LRTNZ opened this issue Sep 27, 2021 · 2 comments
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enhancement New feature or request

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@LRTNZ
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LRTNZ commented Sep 27, 2021

A clear and concise description of what the problem is. Ex. I'm always frustrated when [...]


I need to take my hands off of my (fictional) controller to load a quicksave/make one during a difficult time.

What is the issue that you are facing, that you would like resolved? How would it benefit players?


To add in a custom packet to handle creating quicksaves, loading the last quicksave, and bringing up the quicksave menu.

Is it an existing/new feature in the game that would benefit from support by this mod?


The standard game saving 🤷‍♂️

@LRTNZ LRTNZ added the enhancement New feature or request label Sep 27, 2021
@PBechon
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PBechon commented Sep 27, 2021

For the record, this is doable in Windows with the keyboard emulation.

@PBechon
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PBechon commented May 17, 2022

May be done using the GamePersistence class and/or the QuickSaveLoad class.

In particular, this seems to be handled in kos here for quicksave and here for quickload.

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