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iOS build script does not work with SDL2-2.0.14 due to missing SDL directory #2

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gbgames opened this issue May 12, 2021 · 1 comment

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@gbgames
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gbgames commented May 12, 2021

When I changed the script to pull down the latest release of SDL2 (2.0.14), I found that the build fails at:

deps/build.sh

Line 335 in b937218

cd SDL/Xcode-iOS/SDL

cd: SDL/Xcode-iOS/SDL: No such file or directory

I can confirm the directory no longer exists in SDL2-2.0.14, and that it was removed by this change: libsdl-org/SDL@dc60b97#diff-e78d57f4028aaaacb533e7660a35f93b41a4fc8d812e8b1b5c383345edf8955b

It's unclear to me what the proper fix is, unfortunately, but I am investigating on my own project.

@gbgames
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gbgames commented May 13, 2021

It appears that it was removed as part of unifying the iOS and Mac OS X builds into a single Xcode project.

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