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Yes, very important to know if a button is being held. Not sure if you saw, but I recently added a "pressed" callback parameter, so it's easy to tell what state the button is in. For axes, they don't really have a pressed state, but rather on_controller is called whenever the value of an axis changes.
If you haven't yet, give the controller.c test a try (it's not yet in a release, so you'll have to pull the latest changes from master and make rebuild && make controller. I'd be interested to hear if this meets your needs.
It would be nice to have continuous input events while an Axis or Button is held in, similar to the case of what is done on holding down a key
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