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Tracking Issue - Core Entities and Components #2

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fkarg opened this issue Sep 10, 2019 · 0 comments
Open
57 tasks

Tracking Issue - Core Entities and Components #2

fkarg opened this issue Sep 10, 2019 · 0 comments
Labels
Tracking Issue Used for providing status information and linking a broad range of other issues, 'Super-Issue'

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@fkarg
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fkarg commented Sep 10, 2019

General, Core Game functionality



  • Unit
    • Moving
      • Position
      • Velocity
      • Acceleration
    • UnitType (Produce, Carry, Build, Defend)
    • Graph-Based Pathfinding module
    • Communication: Getting Tasks (finishing, failing, impossible to do, ...)
    • Drawable


    • ResourceCarrying
    • ActiveTask



  • Tasks
    • JobType
    • BeginPlatform
    • EndPlatform
    • DoWorkForPlatformAction
    • ResourceType



  • StoryManager
    • Level
      • Goals
      • Enemies
    • Map
      • Fog Of War
      • CollisionMap
        • Collidable objects on Map
      • ResourceMap
      • StructureMap
      • UnitMap
      • Camera (? -> put that somewhere else !!)



  • Graph
    • Nodes
    • Edges



  • Platform
    • PlatformType
    • Position
    • ResourcesOnPlatform
    • IsBluePrint
    • Selectable
    • ReportState
    • PauseActions
    • LoseHealth
    • Drawable
    • ConnectedPlatforms
    • RoutingTable


    • ProduceResource (Which)
    • RequestResources
    • RemoveResource
    • CreateResource
    • DefendWithBullets
    • DefendWithLaser
    • RequestUnits



  • Map
    • ResourceDepot
    • UnitMap
    • StructureMap
    • CollisionMap
    • FoW (for each TeamNR)
@fkarg fkarg added the Tracking Issue Used for providing status information and linking a broad range of other issues, 'Super-Issue' label Sep 12, 2019
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Labels
Tracking Issue Used for providing status information and linking a broad range of other issues, 'Super-Issue'
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