Skip to content
View SirLorrence's full-sized avatar
🍜
🍜
Block or Report

Block or report SirLorrence

Block user

Prevent this user from interacting with your repositories and sending you notifications. Learn more about blocking users.

You must be logged in to block users.

Please don't include any personal information such as legal names or email addresses. Maximum 100 characters, markdown supported. This note will be visible to only you.
Report abuse

Contact GitHub support about this user’s behavior. Learn more about reporting abuse.

Report abuse
SirLorrence/README.md

Hey, I'm Laurence!

I like getting good/knowledgeable at something so I can complain about it in detail.

Working on enhancing my skills in C++ and Unreal.

Skills

Programming Languages

C# | C++ | Python

Engines, Frameworks, and Tools

Unity | Unreal | Jira & Trello | Office | Intel GPA

Knowledge of:

Batch | Javascript | HTML & CSS | Sikulix | PIX | Raylib | CMake | SDL3

Pinned

  1. AI-PositionSystem-Prototype AI-PositionSystem-Prototype Public

    I created a system to dynamically position AI enemies. It is customizable with different behaviors.

    C#

  2. Simple-Raytracer Simple-Raytracer Public

    Ray Tracer done in C++. Project to learning about how Raytracing works

    C++

  3. GGJ24 GGJ24 Public archive

    "Serious Business, Silly Deliveries" is a game developed by the Xero Enthusiasm team for the Global Game Jam 2024. The game revolves around the theme "Make me laugh", where the player is tasked wit…

    C# 2

  4. Catch-Em Catch-Em Public

    Recreation of the Jak and Daxter - Hand Over Fish mini game

    C# 1 1

  5. Intergalactic-Rescue Intergalactic-Rescue Public

    Mobile top down endless chaser I worked on for Vigilance Mobile. Released on Android, now delisted. :(

    C#

  6. flocking-prototype flocking-prototype Public

    Learning how to create an flocking simulation...with fish!

    C# 2