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TODO.txt
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TODO.txt
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Features:
- Some basic shapes -- (e.g. circle, box, etc.)
- Loading shapes from disk
- Figure out collisions (gross, exact, intriangle, etc.)
- A few more shaders (e.g. colors)
- A few more printing functions (e.g. highlight, outer border, ect.)
- Lighting, normals!
- Integrate mouse with camera (e.g dragging relative toi camera, etc.)
- Multiple cameras
- Clipping the drawings
- a second pass for filtering?
- custom shaders
- diff camera movements
- How do we know mouse clicked on a visible part of the sprite?
- Depth?
- Shared data domains in engine (for tasks, etc.)
- Refactor spritelist/tasklist:
- e.g. Is camera needed to pass everywhere? maybe good enough in shared_data?
- better naming
- missinf functionality like add tasks/sprites etc.
- much more...
Refactorings:
- user drawable data should be a member in the spritelist
- some iterations over mouse dragging, see inline todos
- some better names for task stuff (sprite? separate task/sprite?)