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Hi,
In order to work on all platforms, do you need to call gl3wInit once for every opengl context or possibly for every context switch or is one call on the first gl context sufficient?
Thanks you!
The text was updated successfully, but these errors were encountered:
Hi,
In order to work on all platforms, do you need to call
gl3wInit
once for every opengl context or possibly for every context switch or is one call on the first gl context sufficient?Thanks you!
The text was updated successfully, but these errors were encountered: