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Do you need to call gl3wInit for every context? #76

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mokafolio opened this issue Jun 21, 2022 · 1 comment
Closed

Do you need to call gl3wInit for every context? #76

mokafolio opened this issue Jun 21, 2022 · 1 comment

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@mokafolio
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Hi,
In order to work on all platforms, do you need to call gl3wInit once for every opengl context or possibly for every context switch or is one call on the first gl context sufficient?
Thanks you!

@skaslev
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skaslev commented Jul 6, 2022

One call after the first OpenGL context creation is necessary.

@skaslev skaslev closed this as completed Jul 6, 2022
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