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if should be possible to save the current state of a Game and restore it later on.
as serialization format should the JSON be used (possibly with https://github.com/nlohmann/json)
user defined derived classes should also be able to be saved.
minimize the code for the type registry (hardcode the default classes?)!
The text was updated successfully, but these errors were encountered:
if should be possible to save the current state of a Game and restore it later on.
as serialization format should the JSON be used (possibly with https://github.com/nlohmann/json)
user defined derived classes should also be able to be saved.
minimize the code for the type registry (hardcode the default classes?)!
The text was updated successfully, but these errors were encountered: