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serializing and deserializing of Game/Scene/Element/Texture etc. #17

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skaupper opened this issue Mar 2, 2017 · 0 comments
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skaupper commented Mar 2, 2017

if should be possible to save the current state of a Game and restore it later on.
as serialization format should the JSON be used (possibly with https://github.com/nlohmann/json)

user defined derived classes should also be able to be saved.
minimize the code for the type registry (hardcode the default classes?)!

@skaupper skaupper added this to the v2.0 milestone Mar 2, 2017
@skaupper skaupper modified the milestones: v2.0, v2.1 Aug 12, 2017
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