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Enable Vulkan support in the Skia library #3
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Delphi uses OpenGLES for Android and iOS and optionally Metal for iOS and Mac. It doesn't support Vulkan yet. The idea is to adapt, for the library to draw directly on the render target. |
Yes, I am aware 😃
I respectfully disagree. |
I agree, unfortunately we are only two developers, as you can see, the code has 10,000 lines in Pascal, and 10,000 lines in C++. So we prioritized at this initial moment to expose the main features and benefits of Skia, as well as the integration directly with the FMX content. We can work together in the context of Vulkan, I believe Embarcadero is interested. Vulkan's problem is it doesn't work on iOS yet. But we can work on this idea of using Vulkan on all platforms and Metal on iOS/Mac. |
I noticed that Vulkan has been disabled in the build files.
Are there any particular reason why it has been disabled?
If not, I would encourage to ship the library with Vulkan support enabled by default 😃
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