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Usage Guide

The C#/WinRT NuGet package provides tooling for the following scenarios:

For more information on using the NuGet package, refer to the NuGet documentation. Command line options can be displayed by running cswinrt -?.

Generate and distribute an interop assembly

Component authors need to build a C#/WinRT interop assembly for .NET 5+ consumers. The C#/WinRT NuGet package (Microsoft.Windows.CsWinRT) includes the C#/WinRT compiler, cswinrt.exe, which you can use to process .winmd files and generate projection source files. These source files are compiled into an interop projection assembly, and then distributed along with the C#/WinRT runtime assembly for .NET 5+ applications to reference.

For an example of generating and distributing a projection interop assembly as a NuGet package, see the projection sample and associated walkthrough.

Generating an interop assembly

Component authors create a projection project, which is a C# library project that references the C#/WinRT NuGet package and the project-specific .winmd files you want to project, whether through a NuGet package reference, project reference, or direct file reference.

The following project fragment demonstrates a simple invocation of C#/WinRT to generate projection sources for types in the "Contoso" namespace. These sources are then included in the project build. By default, the Windows and Microsoft namespaces are not projected.

<PropertyGroup>
  <CsWinRTIncludes>Contoso</CsWinRTIncludes>
</PropertyGroup>

For a full list of C#/WinRT NuGet project properties, refer to the NuGet documentation.

In the example diagram below, the projection project invokes cswinrt.exe at build time, which processes .winmd files in the "Contoso" namespace to generate projection source files and compiles these into an interop projection assembly named Contoso.projection.dll. The interop assembly is typically distributed along with the implementation assemblies (Contoso.*.dll) as a NuGet package.

Creating projection

Distributing the interop assembly

An interop assembly is typically distributed along with the implementation assemblies as a NuGet package for applications to reference. This package will require a dependency on C#/WinRT to include WinRT.Runtime.dll for .NET 5+ targets. If the interop assembly is not distributed as a NuGet package, an application adds references to both the component interop assembly produced above and to C#/WinRT to include the WinRT.Runtime.dll assembly. If a third party WinRT component is distributed without an official interop assembly, an application may add a reference to C#/WinRT to generate its own private component interop assembly. There are versioning concerns related to this scenario, so the preferred solution is for the third party to publish an interop assembly directly.

See the projection sample for an example of how to create and reference the interop NuGet package.

Applications

Application developers on .NET 5+ can reference C#/WinRT interop assemblies by adding a reference to the interop NuGet package, as shown in the diagram below. This replaces any *.winmd references. The .NET 5+ application includes WinRT.Runtime.dll which handles WinRT type activation logic.

Adding projection

Embedded support for WinRT types

Starting with C#/WinRT version 1.4.1, support is included for embedding Windows SDK projection and runtime sources for both .NET 5+ and .NET Standard 2.0 into your library or app's output. This is useful in scenarios where usage of Windows SDK types is self-contained. Embedded support removes dependencies on WinRT.Runtime.dll and Microsoft.Windows.SDK.NET.dll which reduces the library or app output size. It also allows library developers to provide downlevel support and removes the need for multi-targeting. See the embedded docs for more details.

Author and consume a C#/WinRT component

C#/WinRT provides authoring and hosting support for .NET 5 component authors. For more details, refer to this walkthrough and these authoring docs.