Skip to content
This repository has been archived by the owner on Jul 12, 2023. It is now read-only.

color cast bar #61

Closed
Thorganor opened this issue Aug 15, 2019 · 23 comments
Closed

color cast bar #61

Thorganor opened this issue Aug 15, 2019 · 23 comments
Assignees
Labels
enhancement New feature or request experiments Experimental texture feedback-wanted Extra attention is needed wontfix This will not be worked on

Comments

@Thorganor
Copy link

Hello,
would it be possible to add a different color area on the end of the cast bar?
Because it will allow you to move before the end of the cast without breaking the skill without grid.

@Thorganor Thorganor added the enhancement New feature or request label Aug 15, 2019
@skotlex skotlex added experiments Experimental texture needs-more-info labels Aug 15, 2019
@skotlex
Copy link
Owner

skotlex commented Aug 15, 2019

I'll think about it.

@skotlex
Copy link
Owner

skotlex commented Aug 15, 2019

If I separate color area at the end of the cast bar, it applies not only to the cast bar but also to the MP/CP/GP/Job simple gauge bar. I don't recommend this to hurt the beauty of other UI. What do you think of this?

@skotlex skotlex added feedback-wanted Extra attention is needed and removed experiments Experimental texture needs-more-info labels Aug 15, 2019
@Thorganor
Copy link
Author

I understand, we can change the color of the cast bar when it reaches the right percentage. where then use the new system that is used for attacks ( the blinking)

@skotlex
Copy link
Owner

skotlex commented Aug 15, 2019

I don't know what your answer is for. For your information, it is not possible to have a blink effect.

@Thorganor
Copy link
Author

Otherwise, modify the frame and simply add a line?

@skotlex
Copy link
Owner

skotlex commented Aug 15, 2019

It is possible but I can't think of how to express it. Could you make a sample for me, at least roughly?

@Thorganor
Copy link
Author

image
That is one example. There are 2 bars because if it's a short cast you can move earlier, if it's a long cast it's a little longer

@skotlex
Copy link
Owner

skotlex commented Aug 15, 2019

Thank you for the detailed example. First of all, I will make my own example and upload some samples on the weekend. However, as I said before, touching the cast bar will affect the MP/CP/GP/Job simple Gauge at the same time, so that area must be inconvenienced.

@skotlex skotlex added the experiments Experimental texture label Aug 15, 2019
@skotlex
Copy link
Owner

skotlex commented Aug 16, 2019

But I have a question. Is the cast bar you are currently using the image below?
제목 없음

@Thorganor
Copy link
Author

not the bars of the previous version but if you use it is bar ok for me

@skotlex
Copy link
Owner

skotlex commented Aug 16, 2019

It looks like the cast bar I made in the 4.x version. That is not currently supported, so I will make it based on the texture above.

@Thorganor
Copy link
Author

Okay, thanks to you.

@skotlex
Copy link
Owner

skotlex commented Aug 17, 2019

First of all, I want to say I'm sorry first. I offered to hand you the samples by the end of the week, but I don't think I can keep them. I'm currently working on a black version of the material UI, and I think I need to focus on it this week. I'll try to handle your request as much as possible, but I'd like to ask you to excuse me for being late.

@Thorganor
Copy link
Author

no worries I am also looking forward to seeing the black ui and thank you for kindly processing our request

@skotlex
Copy link
Owner

skotlex commented Aug 23, 2019

I'm sorry it's too late. I made simple samples.
:grey
주석 2019-08-24 022650
:red
주석 2019-08-24 021908

And as I said before, there is a downside to this texture
주석 2019-08-24 022723

Everything related to the gauge changes like this. I will not include this as a formal option for this reason. Please tell me if you are lacking, or if you like one of them.

@Thorganor
Copy link
Author

I prefer the grey mode, but it's a real shame it's everywhere... Is it possible to change the color to a certain percentage of the bar?

@skotlex
Copy link
Owner

skotlex commented Aug 24, 2019

I don't think it's meaningful because it affects all the gauges.

@Thorganor
Copy link
Author

I meant changing the color of the caste gauge to a certain percentage and not the background

@skotlex
Copy link
Owner

skotlex commented Aug 24, 2019

The color of cast bar is the same as the background. Just as the background in the image above affects all gauge bars, cast bar is the same. Changing one will affect the whole thing.

@Thorganor
Copy link
Author

I have a question how did you manage to change the color of the caste bars if changing one changes them all?
image

@skotlex
Copy link
Owner

skotlex commented Aug 25, 2019

Untitled-1
Above image is [cast bar color] and [bar background] texture (image / alpha map)

The process of determining the color of cast bar is as follows.

  1. Each cast bar has its own color. / hp(green), mp(pink), cp(purple), gp(blue)
  2. Mix the colors specified in texture above / ex. red gradation
  3. The color of each cast bar is output.

63650314-981ba780-c749-11e9-8a79-b2f568839126
The image above is the result of a mixture of these colors. You may think I can determine cast bar each color, but it's not.

  • hp(green+red gradation)
  • mp(pink+red gradation)
  • cp(purple+red gradation)
  • gp(blue+red gradation)

That means I can only adjust which color I want to mix more from the basic color. It is impossible for me to change the basic color of the cast bar. That's why the gp is so dark.

@Thorganor
Copy link
Author

Ah okay, sorry to have wasted your time, I pence that my request is not viable, good day to you.

@skotlex
Copy link
Owner

skotlex commented Aug 27, 2019

I'm glad you understand what I'm saying. Have a good day.

@skotlex skotlex closed this as completed Aug 27, 2019
@skotlex skotlex added the wontfix This will not be worked on label Aug 27, 2019
Sign up for free to subscribe to this conversation on GitHub. Already have an account? Sign in.
Labels
enhancement New feature or request experiments Experimental texture feedback-wanted Extra attention is needed wontfix This will not be worked on
Projects
None yet
Development

No branches or pull requests

2 participants