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Does skylicht only supports glsl 4.0 ? #142
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Hello Joilnen. I tested and run well on Ubuntu - XWindow - glx (not yet test Editor). The Linux still supports OpenGL 4.6 Can you test make sure the CMake Linux is ON (CMakeLists.txt line 71) if (CMAKE_SYSTEM_NAME STREQUAL Linux)
set(BUILD_LINUX ON)
add_definitions(-DLINUX)
endif() The engine still supports OpenGLES 3.0, but I just test this driver on Android and WebGL Emscripten. |
Yes SDL Backend and it's arch linux, only a embed intel GPU, but it is able to run irrlicht well. |
Ok I found an workaround setting MESA_GL_VERSION_OVERRIDE=3.3 |
When I try to run in linux with intel gpu I got this, and black screen
[AtlasFrame] add light - 40x40 - [0]
[AtlasFrame] add camera - 40x40 - [0]
Warning: Low FPS: 1332.000000 tpf, 0.750751 fps
Load shader: BuiltIn/Shader/Basic/VertexColor.xml
GLSL GL_VERTEX_SHADER shader failed to compile
0:1(10): error: GLSL 4.00 is not supported. Supported versions are: 1.10, 1.20, 1.30, 1.00 ES, 3.00 ES, 3.10 ES, and 3.20 ES
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