Commit
This commit does not belong to any branch on this repository, and may belong to a fork outside of the repository.
Prevents any undefined behavior caused by these packs Why is WWHD timed by 2 for everything except for main resolution?
- Loading branch information
1 parent
8c4537b
commit 28b1e7d
Showing
4 changed files
with
8 additions
and
8 deletions.
There are no files selected for viewing
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
28b1e7d
There was a problem hiding this comment.
Choose a reason for hiding this comment
The reason will be displayed to describe this comment to others. Learn more.
Fixes light bleeding around point light sources, improves over bloom haloing, heat haze jaggies, fixes shadow blobs since we can't scale distant/dynamic shadows separately
edit note if you change the scaling you need to update the shaders as well, or shadows will look bad.
28b1e7d
There was a problem hiding this comment.
Choose a reason for hiding this comment
The reason will be displayed to describe this comment to others. Learn more.
Alright