Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

It doesn't work at all. #1

Closed
KoxaKoxama opened this issue Jan 17, 2024 · 0 comments
Closed

It doesn't work at all. #1

KoxaKoxama opened this issue Jan 17, 2024 · 0 comments

Comments

@KoxaKoxama
Copy link

KoxaKoxama commented Jan 17, 2024

I open the project in Godot 4.2.1 stable and get errors right away:

res://addons/chunx/chunx.gd:10 - Parse Error: Could not find type "WorldStreamer" in the current scope.
res://addons/chunx/chunx.gd:13 - Parse Error: Could not find type "WorldStreamer" in the current scope.
res://addons/chunx/chunx.gd:21 - Parse Error: Could not find type "WorldChunk" in the current scope.
res://addons/chunx/chunx.gd:22 - Parse Error: Could not find type "WorldStreamer" in the current scope.
res://addons/chunx/chunx.gd:28 - Parse Error: Could not find type "WorldChunk" in the current scope.
modules/gdscript/gdscript.cpp:2788 - Failed to load script "res://addons/chunx/chunx.gd" with error "Parse error". (User)

After I do Reload Current Project errors are gone but if I open test scene.tscn I get a warning:

An incoming node's name clashes with Streamer/(1, 0, 0)/MeshInstance3D already in the scene (presumably, from a more nested instance).
The less nested node will be renamed. Please fix and re-save the scene.

If I press play I get error on line 29 in streamer.gd
Invalid get index 'positionh' (on base: 'null instance').

Bui it kinda workds in Editor, cube is appearing and disappearing but there is a noticeable stutter.
This is basically unusable for anything with heavy textures and detailed mesh, please remove any mentioning of streaming from this repo so as not to mislead others, this is horse shit and not streaming.

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

2 participants