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Shaking effect should also dpend on roughness #7

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hbeni opened this issue Dec 12, 2020 · 1 comment
Open
1 of 2 tasks

Shaking effect should also dpend on roughness #7

hbeni opened this issue Dec 12, 2020 · 1 comment

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@hbeni
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hbeni commented Dec 12, 2020

  • It would also be cool if ground shaking depends on the surface roughness.
  • same for air, smooth air my be lower shaking than turbolences
@hbeni
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hbeni commented Apr 18, 2021

* [x]  It would also be cool if ground shaking depends on the surface roughness.

This already went into FGFS master some time ago.

I also think, turbolences might me already cosidered, when the dynamic head movements is activated.
Needs some testing, however.

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