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Vegetation proposal #10

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slemonide opened this issue Jul 2, 2017 · 1 comment
Open

Vegetation proposal #10

slemonide opened this issue Jul 2, 2017 · 1 comment

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@slemonide
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slemonide commented Jul 2, 2017

During the generation phase, random walkers can live blobs of water. These blobs would gravitate toward each other, forming lakes. Later, dust near lakes could turn into plants, that essentially would be game of life cells.
When the cells die, they would live a pile of dust around them.

These cells could be consumed by other organisms (player and rats).

Later, rats could be consumed by cats.

Both rats and cats form out of the dust.

@slemonide
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Plants would be non-deterministic game of life.

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