Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Volumetric lighting disappears when spot light doesn't collide with anything? #52

Open
Soggy-Pancake opened this issue Aug 5, 2023 · 1 comment

Comments

@Soggy-Pancake
Copy link

Soggy-Pancake commented Aug 5, 2023

the issue.mp4

Unity 2022.3.4f1

@Soggy-Pancake
Copy link
Author

Using a plane with a material in cutout rendering mode in front of the spot light fixes the issue but I think that its really weird that I need to have that plane there for it to continue working

image

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

1 participant