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AIExport.h
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AIExport.h
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/*
Copyright 2008 Nicolas Wu
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
@author Nicolas Wu
@author Robin Vobruba <hoijui.quaero@gmail.com>
*/
#ifndef _AIEXPORT_H
#define _AIEXPORT_H
// check if the correct defines are set by the build system
#if !defined BUILDING_SKIRMISH_AI
# error BUILDING_SKIRMISH_AI should be defined when building Skirmish AIs
#endif
#if !defined BUILDING_AI
# error BUILDING_AI should be defined when building Skirmish AIs
#endif
#if defined BUILDING_AI_INTERFACE
# error BUILDING_AI_INTERFACE should not be defined when building Skirmish AIs
#endif
#if defined SYNCIFY
# error SYNCIFY should not be defined when building Skirmish AIs
#endif
#include "ExternalAI/Interface/aidefines.h"
#include "ExternalAI/Interface/ELevelOfSupport.h"
struct SSkirmishAICallback;
// for a list of the functions that have to be exported,
// see struct SSkirmishAILibrary in "ExternalAI/Interface/SSkirmishAILibrary.h"
// static AI library methods (optional to implement)
EXPORT(enum LevelOfSupport) getLevelOfSupportFor(
int teamId,
const char* engineVersionString, int engineVersionNumber,
const char* aiInterfaceShortName, const char* aiInterfaceVersion);
// team instance functions
EXPORT(int) init(int teamId, const struct SSkirmishAICallback* callback);
EXPORT(int) release(int teamId);
EXPORT(int) handleEvent(int teamId, int topic, const void* data);
// methods from here on are for AI internal use only
//const char* aiexport_getMyInfo(const char* key);
const char* aiexport_getVersion();
const char* aiexport_getMyOption(int teamId, const char* key);
#endif // _AIEXPORT_H