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switch.go
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switch.go
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package database
import (
"database/sql"
"fmt"
)
// Identified by a Switch Id, has a name and belongs to a room
type Switch struct {
Id string `json:"id"`
Name string `json:"name"`
RoomId string `json:"roomId"`
PowerOn bool `json:"powerOn"`
Watts uint16 `json:"watts"`
}
// Contains the switch id and a matching boolean which indicates whether the switch is on or off
// Additionally, the power draw is also included (mainly used for taking periodic snapshots of the power statistics)
// Used when requesting global power states
type PowerState struct {
Switch string `json:"switch"`
PowerOn bool `json:"powerOn"`
Watts uint16 `json:"watts"`
}
// Creates the table containing switches
// If the database fails, this function returns an error
func createSwitchTable() error {
query := `
CREATE TABLE
IF NOT EXISTS
switch(
Id VARCHAR(20) PRIMARY KEY,
Name VARCHAR(30),
Power BOOLEAN DEFAULT FALSE,
RoomId VARCHAR(30),
Watts INT,
FOREIGN KEY (RoomId)
REFERENCES room(Id)
)
`
_, err := db.Exec(query)
if err != nil {
log.Error("Failed to create switch Table: Executing query failed: ", err.Error())
return err
}
return nil
}
// Creates a new switch
// Will return an error if the database fails
func CreateSwitch(id string, name string, roomId string, watts uint16) error {
query, err := db.Prepare(`
INSERT INTO
switch(
Id,
Name,
Power,
RoomId,
Watts
)
VALUES(?, ?, DEFAULT, ?, ?)
ON DUPLICATE KEY
UPDATE
Name=VALUES(Name),
RoomId=VALUES(RoomId),
Watts=VALUES(Watts)
`)
if err != nil {
log.Error("Failed to add switch: preparing query failed: ", err.Error())
return err
}
defer query.Close()
res, err := query.Exec(id, name, roomId, watts)
if err != nil {
log.Error("Failed to add switch: executing query failed: ", err.Error())
return err
}
rowsAffected, err := res.RowsAffected()
if err != nil {
log.Error("Could not get result of createSwitch: obtaining rowsAffected failed: ", err.Error())
return err
}
if rowsAffected > 0 {
log.Debug(fmt.Sprintf("Added switch `%s` with name `%s`", id, name))
}
return nil
}
// Modifies the metadata of a given switch
func ModifySwitch(id string, name string, watts uint16) error {
query, err := db.Prepare(`
UPDATE switch
SET
Name=?,
Watts=?
WHERE Id=?
`)
if err != nil {
log.Error("Failed to modify switch: preparing query failed: ", err.Error())
return err
}
if _, err := query.Exec(name, watts, id); err != nil {
log.Error("Failed to modify switch: executing query failed: ", err.Error())
return err
}
return nil
}
// Delete a given switch after all data which depends on this switch has been deleted
func DeleteSwitch(switchId string) error {
if err := RemoveSwitchFromPermissions(switchId); err != nil {
return err
}
query, err := db.Prepare(`
DELETE FROM
switch
WHERE Id=?
`)
if err != nil {
log.Error("Failed to remove switch: preparing query failed: ", err.Error())
return err
}
defer query.Close()
if _, err = query.Exec(switchId); err != nil {
log.Error("Failed to remove switch: executing query failed: ", err.Error())
return err
}
return nil
}
// Deletes all switches from an arbitrary room
// Before deleting the switch, dependencies like switch-permissions are deleted
func DeleteRoomSwitches(roomId string) error {
switches, err := ListSwitches()
if err != nil {
return err
}
for _, switchItem := range switches {
if switchItem.RoomId != roomId {
continue
}
if err := DeleteSwitch(switchItem.Id); err != nil {
return err
}
}
return nil
}
// Returns a list of all available switches with their attributes
func ListSwitches() ([]Switch, error) {
res, err := db.Query(`
SELECT
Id,
Name,
Power,
RoomId,
Watts
FROM switch
`)
if err != nil {
log.Error("Could not list switches: failed to execute query: ", err.Error())
return nil, err
}
defer res.Close()
switches := make([]Switch, 0)
for res.Next() {
var switchItem Switch
if err := res.Scan(
&switchItem.Id,
&switchItem.Name,
&switchItem.PowerOn,
&switchItem.RoomId,
&switchItem.Watts,
); err != nil {
log.Error("Could not list switches: Failed to scan results: ", err.Error())
return nil, err
}
switches = append(switches, switchItem)
}
return switches, nil
}
// Like `ListSwitches()` but takes a user string as a filter
// Only returns switches which are contained in the switch-permission table with the given user
func ListUserSwitchesQuery(username string) ([]Switch, error) {
query, err := db.Prepare(`
SELECT
Id,
Name,
RoomId,
Power,
Watts
FROM switch
JOIN hasSwitchPermission
ON hasSwitchPermission.Switch=switch.Id
WHERE hasSwitchPermission.Username=?`,
)
if err != nil {
log.Error("Could not list user switches: preparing query failed: ", err.Error())
return nil, err
}
defer query.Close()
res, err := query.Query(username)
if err != nil {
log.Error("Could not list user switches: executing query failed: ", err.Error())
return nil, err
}
switches := make([]Switch, 0)
for res.Next() {
var switchItem Switch
if err := res.Scan(
&switchItem.Id,
&switchItem.Name,
&switchItem.RoomId,
&switchItem.PowerOn,
&switchItem.Watts,
); err != nil {
log.Error("Could not list user switches: Failed to scan results: ", err.Error())
return nil, err
}
switches = append(switches, switchItem)
}
return switches, nil
}
func ListUserSwitches(username string) ([]Switch, error) {
hasPermissionToAllSwitches, err := UserHasPermission(username, PermissionModifyRooms)
if err != nil {
return nil, err
}
if hasPermissionToAllSwitches {
return ListSwitches()
}
return ListUserSwitchesQuery(username)
}
// Returns an arbitrary switch given its id
func GetSwitchById(id string) (Switch, bool, error) {
query, err := db.Prepare(`
SELECT
Id,
Name,
RoomId,
Power,
Watts
FROM switch
WHERE Id=?
`)
if err != nil {
log.Error("Failed to get switch by id: preparing query failed: ", err.Error())
return Switch{}, false, err
}
var switchItem Switch
if err := query.QueryRow(id).Scan(
&switchItem.Id,
&switchItem.Name,
&switchItem.RoomId,
&switchItem.PowerOn,
&switchItem.Watts,
); err != nil {
if err == sql.ErrNoRows {
return Switch{}, false, nil
}
log.Error("Failed to get switch by id: scanning results failed: ", err.Error())
return Switch{}, false, err
}
return switchItem, true, nil
}
// Used when marking a power state of a switch
// Does not check the validity of the switch Id
// The returned boolean indicates if the power state had changed
func SetPowerState(switchId string, isPoweredOn bool) (bool, error) {
query, err := db.Prepare(`
UPDATE switch
SET Power=?
WHERE Id=?
`)
if err != nil {
log.Error("Could not alter power state: preparing query failed: ", err.Error())
return false, err
}
defer query.Close()
res, err := query.Exec(isPoweredOn, switchId)
if err != nil {
log.Error("Could not alter power state: executing query failed: ", err.Error())
return false, err
}
rowsAffected, err := res.RowsAffected()
if err != nil {
log.Error("Could not evaluate outcome of `SetPowerState`: Reading RowsAffected failed: ", err.Error())
return false, err
}
if rowsAffected == 0 {
return false, nil
}
return true, nil
}
// Returns a list of PowerStates
// Can return a database error
func GetPowerStates() ([]PowerState, error) {
res, err := db.Query(`
SELECT
Id,
Power,
Watts
FROM switch
`)
if err != nil {
log.Error("Failed to list powerstates: failed to execute query: ", err.Error())
return nil, err
}
defer res.Close()
powerStates := make([]PowerState, 0)
for res.Next() {
var powerState PowerState
err := res.Scan(
&powerState.Switch,
&powerState.PowerOn,
&powerState.Watts,
)
if err != nil {
log.Error("Failed to list powerstates: failed to scan query: ", err.Error())
return nil, err
}
powerStates = append(powerStates, powerState)
}
return powerStates, nil
}