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This repository has been archived by the owner on Apr 16, 2022. It is now read-only.
Bug Tracker is a place to raise issues and propose improvements to the code.
Please use a discussion platform like https://stackoverflow.com for free form discussion and asking questions.
I'm quite new to games networking so I have trouble comparing similar projects without some guidance.
How would this project compare to: Bevy Networking with Laminar?
These are the features Laminar provides:
I see that this project uses a stripped down version of WebRTC protocol, is there some of the features above which come for free because of that?
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