The UV kit is available from the kit bar and can be accessed directly from the 3D viewport as well as from the UV viewport.
It is designed to speed-up the projection and unwrap of UV from a given mesh, using Coplanar selection presets. It also make sure UV islands are not flipped and repacked and normalize Texel Density at every steps. That way ensure a nice layout preview of your UV state.
Principles of the main commands rely on selecting a one or set of polygons and let the selection presets do the rest of the coplanar selection for you.
. From the 3D viewport, you can access to the UV Pie Menu via ``Q`` key. or. From the UV viewport, you'll access to the UV tools via Ctrl + Q
UV section.
Training scenes are available from the SMONSTER TOP MENU / LOAD TRAINING SCENE / UV
For any unwrap procedure there is a set of 3 smart projection commands. Each are set to specific unwrap.
SPC - Smart Projection Cylindrical -----------------------------
The UV Tools are a set of commands to speepup and/or automatized common actions in UV Workflow. Some are more handy daily tools for convenient help during your process.
Normalize / Fix Flipped / Pack