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Implement Mass Accumulation Mechanic #2

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brebory opened this issue Dec 30, 2020 · 0 comments
Open

Implement Mass Accumulation Mechanic #2

brebory opened this issue Dec 30, 2020 · 0 comments
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game mechanic New feature for game mechanic
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@brebory
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brebory commented Dec 30, 2020

The mass accumulation mechanic needs to be designed and implemented. The mechanic should determine how a GameObject celestial body can interact with other objects. Smaller objects may orbit around the larger object or the larger object may absorb the smaller object.

@brebory brebory added the game mechanic New feature for game mechanic label Dec 30, 2020
@brebory brebory added this to the v0.0.1 milestone Dec 30, 2020
@brebory brebory added this to Backlog in Rubbley Alpha via automation Dec 30, 2020
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Labels
game mechanic New feature for game mechanic
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