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Trials of Mana text distorts resolution #545

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John-Enigma opened this issue Jun 14, 2019 · 6 comments
Closed

Trials of Mana text distorts resolution #545

John-Enigma opened this issue Jun 14, 2019 · 6 comments

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@John-Enigma
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Recently, the Trials of Mana ROM has been extracted from the Collection of Mana Switch game, and now the ROM has been dumped, and leaked on the Internet.

I've been testing the ROM, and I can't really tell if this is normal or not, but every time the dialogue appears, or there's a lot of text (using the tiny font of course), the resolution itself distorts, and I don't even use Bilinear Filtering to play on snes9x.

Here's an example:
tomtextresfade

Then it pretty much comes back to normal:
tomtextresnormal

I'm using snes9x-64 v1.57.

@bearoso
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bearoso commented Jun 14, 2019

Not a bug. The game uses a higher resolution when it displays text. There is an option to force it to be 512 pixels wide all the time. I’ll have to check where that is in the Windows port, though.

@bearoso bearoso closed this as completed Jun 14, 2019
@bearoso
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bearoso commented Jun 14, 2019

It also looks like you have that “blend hires pixels” option on, which will make it blurry.

@bearoso
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bearoso commented Jun 14, 2019

I guess the windows version doesn't have the force 512-mode option. But since you're not using bilinear filtering, just turn off the "Blend Hi-Res Images" option in Video->Display Configuration, and everything should be nice and crisp.

@bearoso
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bearoso commented Jun 14, 2019

And instead of 1.57, use the latest version from here: https://github.com/snes9xgit/snes9x/releases

@John-Enigma
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Ah.

Okay.

I didn't know this option existed. Thanks. Will try to uncheck it next time.

@OV2
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OV2 commented Jun 14, 2019

In the win version you can force 512 by using the simple2x filter.

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