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  1. UniJam UniJam Public

    This game was created by 7 students: developers, game designers and 3D artists for a gamejam. (We won the jury prize 🥳) It's a platformer-sandbox fps in which you can color the environment to give …

    C#

  2. GameJam-28-08-2023 GameJam-28-08-2023 Public

    We created this game called "Realities" in 24 hours for a Game Jam in a team of 3 (We won 🥳). I was in charge of the development on Unity, while the other members of the group worked on 3D models a…

    ShaderLab

  3. PlatformerDeveloppement1 PlatformerDeveloppement1 Public

    The aim of this project is to program the control of a basic game object in a 2D platform game environment, without using dedicated unity packages.

    ShaderLab

  4. Paint-War-Project-OpenGL Paint-War-Project-OpenGL Public

    A school project in a group of three involved creating an OpenGL-based 3D paint war game. We implemented techniques such as Ray-Marching to display players on the screen and simulate physics intera…

    C++

  5. Game-Tank Game-Tank Public

    I tried to recreate WII Play's 2D tank game. I was able to create intelligent enemies for the game and add aiming aids in the mobile version.

    C# 2

  6. AstroShift-URP AstroShift-URP Public

    An endless 2D endless game that I'm trying to create for mobile. This is the first time I've used URP (Universal Render Pipeline), and I'm concentrating more on the graphics than I did for Fireman-…

    C# 4 1