/
Patches.cs
65 lines (59 loc) · 2.05 KB
/
Patches.cs
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
using System;
using HarmonyLib;
using UnityEngine;
namespace MuckSettings
{
[HarmonyPatch(typeof(KeyListener), nameof(KeyListener.Update))]
class UpdateKeyListener
{
static bool Prefix(KeyListener __instance)
{
if (!__instance.overlay.activeInHierarchy)
{
return false;
}
if (Input.GetKeyDown(KeyCode.Escape))
{
__instance.CloseListener();
return false;
}
foreach (object obj in Enum.GetValues(typeof(KeyCode)))
{
KeyCode key = (KeyCode)obj;
if (Input.GetKey(key))
{
KeyListenerCurrentlyChanging.value.SetKey(key);
__instance.CloseListener();
break;
}
}
return false;
}
}
[HarmonyPatch(typeof(KeyListener), nameof(KeyListener.CloseListener))]
class CloseKeyListener
{
static void Postfix()
{
KeyListenerCurrentlyChanging.value = null;
}
}
[HarmonyPatch(typeof(global::Settings), nameof(global::Settings.UpdateSave))]
class SettingsMenu
{
static bool Prefix(global::Settings __instance)
{
var nav = __instance.GetComponentInChildren<TopNavigate>();
foreach (var menu in nav.settingMenus)
{
for (var i = menu.transform.childCount; i --> 0;) MonoBehaviour.Destroy(menu.transform.GetChild(i).gameObject);
}
using (var page = new Settings.Page(nav.settingMenus[0])) Settings.Gameplay(page);
using (var page = new Settings.Page(nav.settingMenus[1])) Settings.Controls(page);
using (var page = new Settings.Page(nav.settingMenus[2])) Settings.Graphics(page);
using (var page = new Settings.Page(nav.settingMenus[3])) Settings.Video(page);
using (var page = new Settings.Page(nav.settingMenus[4])) Settings.Audio(page);
return false;
}
}
}