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Sounds #18

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sofar opened this issue Nov 2, 2016 · 0 comments
Open

Sounds #18

sofar opened this issue Nov 2, 2016 · 0 comments
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@sofar
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sofar commented Nov 2, 2016

Sound requirements:

  • 44.1kHz, Ogg
  • all locational sounds mono
  • Environmental sounds ?
  • Music ?
  • Battle sounds?

ALL events must have sounds, including

  • crafting any item
  • gear changes
  • inventory open/close
  • interaction with nodes
  • several sounds exist per action (break even sound monotony)

All sounds must have a 1.0 gain in-game

  • sound levels adjusted to appropriate level outside of game
  • normalized to loudest sounds

Acceptable Licensing requirements.

@sofar sofar added this to the 1 milestone Nov 2, 2016
@sofar sofar mentioned this issue Nov 2, 2016
21 tasks
@sofar sofar added the WIP label Nov 2, 2016
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