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UseTeleportView causes ghost chunks rarely and can get stuck forcing to a view distance of 4. #23

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mibby opened this issue Apr 4, 2019 · 2 comments
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@mibby
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mibby commented Apr 4, 2019

BetterViewDistance compiled as of commit 8e335e8 with all 4 currently active pull requests as of 04/04.

Config
https://paste.ubuntu.com/p/km3H9C24Q5/

With UseTeleportView enabled, I noticed my view distance not expanding on a certain teleport back to spawn.

link

When I turned around, a full 16 chunk distance rendered.
link2

Going to the area in front of me, chunks did not load and were invisible until I broke a block. Upon breaking a block, only a single chunk radius extra rendered. Teleporting away and back, the chunks loaded again.

@graywolf336
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@mibby open another issue about your second item, since it is a separate issue..

@mibby mibby changed the title UseTeleportView causes ghost chunks rarely and client lag after unset delay. UseTeleportView causes ghost chunks rarely and can get stuck forcing to a view distance of 4. Apr 6, 2019
@sofianedjerbi
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This happens only with BVD ? And how to reproduce your bug on a clean server ? We need more information

@sofianedjerbi sofianedjerbi added bug Something isn't working need to go deeper More information is required labels Jul 1, 2019
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